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Results 41-50 of 198 (Search time: 0.004 seconds).

NO Title, Author(s) (Publication Title, Volume Issue, Page, Issue Date)
41
Design by Tangible Stories: Enriching Interactive Everyday Products with Ludic Value

Nam, Tek-Jin; Kim, Changwon, INTERNATIONAL JOURNAL OF DESIGN, v.5, no.1, pp.85 - 98, 2011-04

42
Promoting Design Nationally: Influential Factors

Park, JongMin; Nam, Ki-Young; Chung, Kyung-Won, DESIGN MANAGEMENT JOURNAL, v.5, no.1, pp.32 - 39, 2010-12

43
원형성 결정 요인에 기초한 로봇 디자인 방법 - 사용자 유형에 따른 감성 평가를 중심으로 -

박은경; 김명석, 디자인학연구, v.24, no.2, pp.173 - 183, 2011-05

44
지능형 제품에서의 자동화가 감성적 경험 형성에 미치는 영향 - 지능형 화분 사례를 중심으로

이문환; 남택진, 디자인학연구, v.24, no.2, pp.195 - 206, 2011-06

45
체감형 학습을 위한 매개 디바이스의 디자인 요구사항 -프로토콜 분석법을 통한 미취학 아동의 행동 패턴 분석

김윤경; 김현정; 김명석, 감성과학, v.13, no.1, pp.103 - 110, 2010-03

46
Bon Appetit! An Investigation About Color Combination Between Lighting and Food

Suk, Hyeon-Jeong; Park, Geun-Ly; Kim, Yoon-sook, Journal of Literature and Art Studies, v.2, no.5, pp.559 - 566, 2012-05

47
터치포인트 디자인 매니지먼트를 위한 서비스 유형 분류 체계

이경실; 정경원; 남기영, 디자인경영 저널(Journal of Design Management), v.3, no.1, pp.50 - 57, 2012-05

48
Am I acceptable to you? Effect of a robot's verbal language forms on people's social distance from robots.

Kim, Yun-Kyung; Kwak, Sonya S.; Kim, Myung-Suk, COMPUTERS IN HUMAN BEHAVIOR, v.29, no.3, pp.1091 - 1101, 2013-05

49
'MoleBot': An Organic User-Interface-Based Robot That Provides Users with Richer Kinetic Interactions

Lee, Woohun; Lee, Narae; Kim, Ju-Whan; Shin, Myeongsoo; Lee, Jungsoo, INTERACTING WITH COMPUTERS, v.25, no.2, pp.154 - 172, 2013-03

50
ENGAGING THE USER'S MEMORY OF EXPERIENCES IN DESIGN 'Dramatizing Product Experiences'

Park, Jung Mi; Lee, Kun-Pyo, Bulletin of Japanese Society for Science of Design, v.59, no.4, pp.29 - 38, 2012-12

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