한국적 무기체계의 워게임 모델 교정에 관한 연구Calibration of a Korean Weapon Systems Wargame Model

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dc.contributor.author정건호ko
dc.contributor.author염봉진ko
dc.date.accessioned2013-03-09T19:51:28Z-
dc.date.available2013-03-09T19:51:28Z-
dc.date.created2012-02-06-
dc.date.created2012-02-06-
dc.date.issued2009-04-
dc.identifier.citation한국군사과학기술학회지, v.12, no.2, pp.191 - 198-
dc.identifier.issn1598-9127-
dc.identifier.urihttp://hdl.handle.net/10203/97334-
dc.description.abstractSome of the wargame simulators currently used in the Korean Army were developed by other countries, and do not adequately reflect the Korean Peninsula terrain and weapon systems. This implies that these war game simulators need to be calibrated with respect to the input parameters for properly assessing the effectiveness of the Korean weapon systems. In this paper, AWAM, a wargame simulator, is calibrated in terms of the time-based fighting power(FP). The FP data obtained from the Korea Combat Training Center(KCTC) are used as a reference, and the differences between the AWAM and KCTC FP data are calculated at certain points in time. Then, the Taguchi robust design method is adopted using the probabilities of hitting for the K-2 rifle as controllable input parameters. Two performance characteristics are used. One is the difference between the AWAM and KCTC FP data and the other is the score derived by grouping the difference data. For each case, optimal settings of the probabilities of hitting are determined such that the mean of each characteristic is close to 0 with its dispersion being as small as possible.-
dc.languageKorean-
dc.publisher한국군사과학기술학회-
dc.title한국적 무기체계의 워게임 모델 교정에 관한 연구-
dc.title.alternativeCalibration of a Korean Weapon Systems Wargame Model-
dc.typeArticle-
dc.type.rimsART-
dc.citation.volume12-
dc.citation.issue2-
dc.citation.beginningpage191-
dc.citation.endingpage198-
dc.citation.publicationname한국군사과학기술학회지-
dc.identifier.kciidART001333965-
dc.contributor.localauthor염봉진-
dc.contributor.nonIdAuthor정건호-
dc.subject.keywordAuthorWargame Simulator(워게임 시뮬레이터)-
dc.subject.keywordAuthorCalibration(교정)-
dc.subject.keywordAuthorTaguchi Method(다구치 방법)-
dc.subject.keywordAuthorPlackett-Burman Design(플래킷-버만 계획)-
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