Showing results 1 to 54 of 54
A Drone Video Clip Dataset and its Applications in Automated Cinematography Ashtari, Amirsaman; Jung, Raehyuk; Li, Mingxiao; Noh, Junyong, COMPUTER GRAPHICS FORUM, v.41, no.7, pp.189 - 203, 2022-10 |
A physically faithful multigrid method for fast cloth simulation Oh, S; Noh, Junyong; Wohn, K, COMPUTER ANIMATION AND VIRTUAL WORLDS, v.19, no.3-4, pp.479 - 492, 2008-08 |
A Single Image Representation Model for Efficient Stereoscopic Image Creation Kim, Younghui; Jung, Hwi-ryong; Choi, Sungwoo; Lee, Jungjin; Noh, Junyong, COMPUTER GRAPHICS FORUM, v.30, no.7, pp.2067 - 2076, 2011-09 |
A Smoke Visualization Model for Capturing Surface-Like Features Park, Jinho; Seol, Yeongho; Cordier, Frederic; Noh, Junyong, COMPUTER GRAPHICS FORUM, v.29, no.8, pp.2352 - 2362, 2010-12 |
A unified handling of immiscible and miscible fluids Park, Jinho; Kim, Younghwi; Wi, Daehyeon; Kang, Nahyup; Shin, Sung-Yong; Noh, Junyong, COMPUTER ANIMATION AND VIRTUAL WORLDS, v.19, no.3-4, pp.455 - 467, 2008-08 |
Age-related gait motion transformation based on biomechanical observations Jung, Sunjin; Hong, Seokpyo; Cho, Kyungmin; Eom, Haegwang; Choi, Byungkuk; Noh, Junyong, COMPUTER ANIMATION AND VIRTUAL WORLDS, v.28, no.3-4, 2017-05 |
An efficient diffusion model for viscous fingering Cha, Seunghoon; Park, Jinho; Hwang, Jonghyun; Noh, Junyong, VISUAL COMPUTER, v.28, no.6-8, pp.563 - 571, 2012-06 |
ARbility: re-inviting older wheelchair users to in-store shopping via wearable augmented reality Kang, Cholmin; Yeom, Inhwa; Ashtari, Amirsaman; Woo, Woontack; Noh, Junyong, VIRTUAL REALITY, v.27, no.1919-1936, pp.1 - 18, 2023-03 |
Cartoon animation style rendering of water You, M.; Park, J.; Choi, B.; Noh, Junyong, Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), v.5875 LNCS, no.PART 1, pp.67 - 78, 2009-12 |
Characteristic facial retargeting Song, Jaewon; Choi, Byungkuk; Seol, Yeongho; Noh, Junyong, COMPUTER ANIMATION AND VIRTUAL WORLDS, v.22, no.2-3, pp.187 - 194, 2011-05 |
Data-Driven Control of Flapping Flight Ju, Eunjung; Won, Jungdam; Lee, Jehee; Choi, Byungkuk; Noh, Junyong; Choi, Min Gyu, ACM TRANSACTIONS ON GRAPHICS, v.32, no.5, 2013-09 |
Data-guided Model Predictive Control Based on Smoothed Contact Dynamics Han, Daseong; Eom, Haegwang; Noh, Junyong; Shin), Joseph S, COMPUTER GRAPHICS FORUM, v.35, no.2, pp.533 - 543, 2016-05 |
Deep Learning-Based Unsupervised Human Facial Retargeting Kim, Seonghyeon; Jung, Sunjin; Seo, Kwanggyoon; Blanco i Ribera, Roger; Noh, Junyong, COMPUTER GRAPHICS FORUM, v.40, no.7, pp.45 - 55, 2021-11 |
Deformation-based animation of snake locomotion Seol, Y.; Noh, Junyong, LECTURE NOTES IN COMPUTER SCIENCE (INCLUDING SUBSERIES LECTURE NOTES IN ARTIFICIAL INTELLIGENCE AND LECTURE NOTES IN BIOINFORMATICS), v.5358 LNCS, no.PART 1, pp.646 - 657, 2008-12 |
Depth manipulation using disparity histogram analysis for stereoscopic 3D Lee, Sangwoo; Kim, Young Hui; Lee, Jungjin; Kim, Kyehyun; Lee, Kyunghan; Noh, Junyong, VISUAL COMPUTER, v.30, no.4, pp.455 - 465, 2014-04 |
Enhanced Interactive 360 degrees Viewing via Automatic Guidance Cha, Seunghoon; Lee, Jungjin; Jeong, Seunghwa; Kim, Younghui; Noh, Junyong, ACM TRANSACTIONS ON GRAPHICS, v.39, no.5, pp.1 - 15, 2020-09 |
Extended spatial keyframing for complex character animation Choi, B; You, M; Noh, Junyong, COMPUTER ANIMATION AND VIRTUAL WORLDS, v.19, no.3-4, pp.175 - 188, 2008-08 |
Facial retargeting with automatic range of motion alignment Blanco i Ribera, Roger; Zell, Eduard; Lewis, J. P.; Noh, Junyong; Botsch, Mario, ACM TRANSACTIONS ON GRAPHICS, v.36, no.4, pp.1 - 12, 2017-07 |
Generating Texture for 3D Human Avatar from a Single Image using Sampling and Refinement Networks Cha, Sihun; Seo, Kwanggun; Ashtari, Amirsaman; Noh, Junyong, COMPUTER GRAPHICS FORUM, v.42, no.2, pp.385 - 396, 2023-05 |
Interactive Locomotion Style Control for a Human Character based on Gait Cycle Features Kim, Chaelin; Eom, Haekwang; Yoo, Jung Eun; Choi, Soojin; Noh, Junyong, COMPUTER GRAPHICS FORUM, v.43, no.1, pp.1 - 14, 2024-02 |
Interactive Rigging with Intuitive Tools Bang, Seungbae; Choi, Byungkuk; Ribera, Roger Blanco I.; Kim, Meekyoung; Lee, Sung-Hee; Noh, Junyong, COMPUTER GRAPHICS FORUM, v.34, no.7, pp.123 - 132, 2015-10 |
LightShop: An interactive lighting system incorporating the 2D image editing paradigm Kim, Y.; Noh, Junyong, LECTURE NOTES IN COMPUTER SCIENCE (INCLUDING SUBSERIES LECTURE NOTES IN ARTIFICIAL INTELLIGENCE AND LECTURE NOTES IN BIOINFORMATICS), v.5876 LNCS, no.PART 2, pp.59 - 70, 2009-12 |
Model Predictive Control with a Visuomotor System for Physics-based Character Animation![]() Eom, Haegwang; Han, Daseong; Shin, Joseph S.; Noh, Junyong, ACM TRANSACTIONS ON GRAPHICS, v.39, no.1, pp.1 - 11, 2020-02 |
Motion Recommendation for Online Character Control Cho, Kyungmin; Kim, Chaelin; Park, Jungjin; Park, Joonkyu; Noh, Junyong, ACM TRANSACTIONS ON GRAPHICS, v.40, no.6, pp.1 - 16, 2021-12 |
Neural Crossbreed: Neural Based Image Metamorphosis Park, Sanghun; Seo, Kwanggyoon; Noh, Junyong, ACM TRANSACTIONS ON GRAPHICS, v.39, no.6, pp.1 - 15, 2020-12 |
Object Segmentation Ensuring Consistency across Multi-viewpoint Images Jeong, Seunghwa; Lee, Jungjin; Kim, Bumki; Kim, Young Hui; Noh, Junyong, IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE, v.40, no.10, pp.2455 - 2468, 2018-10 |
On-line real-time physics-based predictive motion control with balance recovery Han, Da Seong; Noh, Junyong; Jin, Xiaogang; Shin, Joseph S., COMPUTER GRAPHICS FORUM, v.33, no.2, pp.245 - 254, 2014-05 |
Online Avatar Motion Adaptation to Morphologically-similar Spaces Choi, Soo Jin; Hong, Seokpyo; Cho, Kyungmin; Kim, Chaelin; Noh, Junyong, COMPUTER GRAPHICS FORUM, v.42, no.2, pp.13 - 24, 2023-05 |
Online real-time locomotive motion transformation based on biomechanical observations Han, Da Seong; Hong, Seokpyo; Noh, Junyong; Jin, Xiaogang; Shin, Joseph S., COMPUTER ANIMATION AND VIRTUAL WORLDS, v.27, no.3-4, pp.378 - 384, 2016-05 |
Overthere : A Simple and Intuitive Object Registration Method for an Absolute Mid-air Pointing Interface Seo, Hyunggoog; Kim, Jaedong; Kwanggyoon Seo; Kim, Bumki; Noh, Junyong, Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies, v.5, no.3, pp.1 - 24, 2021-09 |
Physics-based Full-body Soccer Motion Control for Dribbling and Shooting Hong, Seokpyo; Han, Daseong; Cho, Kyungmin; Shin, Sung-Yong; Noh, Junyong, ACM TRANSACTIONS ON GRAPHICS, v.38, no.4, pp.1 - 12, 2019-07 |
Physics-based trajectory optimization with automatic time warping Han, Daseong; Noh, Junyong; Shin, Joseph S., COMPUTER ANIMATION AND VIRTUAL WORLDS, v.29, no.3-4, 2018-05 |
PopStage: The Generation of Stage Cross-Editing Video based on Spatio-Temporal Matching Lee, Dawon; Yoo, Jung Eun; Cho, Kyungmin; Kim, Bumki; Gyeonghun Im; Noh, Junyong, ACM TRANSACTIONS ON GRAPHICS, v.41, no.6, pp.1 - 13, 2022-12 |
Real-Time CNN Training and Compression for Neural-Enhanced Adaptive Live Streaming Jeong, Seunghwa; Kim, Bumki; Cha, Seunghoon; Seo, Kwanggyoon; Chang, Hayoung; Lee, Jungjin; Kim, Younghui; et al, IEEE Transactions on Pattern Analysis and Machine Intelligence, pp.1 - 16, 2024-03 |
Real-Time Human Shadow Removal in a Front Projection System Kim, Jaedong; Seo, Hyunggoog; Cha, Seung Hoon; Noh, Junyong, COMPUTER GRAPHICS FORUM, v.38, no.1, pp.443 - 454, 2019-03 |
Real-time Tunnel Projection from a Moving Subway Train Kim, Jaedong; Eom, Haegwang; Kim, Jihwan; Kim, Younghui; Noh, Junyong, VISUAL COMPUTER, v.39, no.7, pp.2711 - 2724, 2023-07 |
Realistic paint simulation based on fluidity, diffusion, and absorption You, Mi; Jang, Taekwon; Cha, Seunghoon; Kim, Jihwan; Noh, Junyong, COMPUTER ANIMATION AND VIRTUAL WORLDS, v.24, no.3-4, pp.297 - 306, 2013-05 |
Recurrent Motion Refiner for Locomotion Stitching Kim, Haemin; Cho, Kyungmin; Hong, Seokhyeon; Noh, Junyong, COMPUTER GRAPHICS FORUM, v.42, no.6, 2023-09 |
Reference Based Sketch Extraction via Attention Mechanism Ashtari, Amirsaman; Seo, Chang Wook; Kang, Cholmin; Cha, Sihun; Noh, Junyong, ACM TRANSACTIONS ON GRAPHICS, v.41, no.6, pp.1 - 16, 2022-12 |
Rich360: Optimized Spherical Representation from Structured Panoramic Camera Arrays Lee, Jungjin; Kim, Bumki; Kim, Kyehyun; Kim, Young Hui; Noh, Junyong, ACM TRANSACTIONS ON GRAPHICS, v.35, no.4, 2016-07 |
Rigging transfer Seo, Jaewoo; Seol, Yeongho; Wi, Daehyeon; Kim, Younghui; Noh, Junyong, COMPUTER ANIMATION AND VIRTUAL WORLDS, v.21, no.3-4, pp.375 - 386, 2010-05 |
ScreenX: Public Immersive Theatres with Uniform Movie Viewing Experiences Lee, Jungjin; Lee, Sangwoo; Kim, Young Hui; Noh, Junyong, IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, v.23, no.2, pp.1124 - 1138, 2017-02 |
Semi-supervised reference-based sketch extraction using a contrastive learning framework SEO, CHANG WOOK; Ashtari, Amirsaman; Noh, Junyong, ACM TRANSACTIONS ON GRAPHICS, v.42, no.4, pp.1 - 12, 2023-08 |
Simulating SPH Fluid with Multi-Level Vorticity Jang, Taekwon; Ribera, Roger Blanco i; Bae, Jinhyuk; Noh, Junyong, The International Journal of Virtual Reality, v.10, no.1, pp.21 - 27, 2011-05 |
SketchiMo: Sketch-based Motion Editing for Articulated Characters Choi, Byungkuk; Ribera, Roger Blanco I.; Lewis, J. P.; Seol, Yeongho; Hong, Seokpyo; Eom, Haegwang; Jung, Sunjin; et al, ACM TRANSACTIONS ON GRAPHICS, v.35, no.4, 2016-07 |
Sketching of Mirror-Symmetric Shapes Cordier, Frederic; Seo, Hyewon; Park, Jinho; Noh, Junyong, IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, v.17, no.11, pp.1650 - 1662, 2011-11 |
Sparse Rig Parameter Optimization for Character Animation Song, Jaewon; Ribera, Roger Blanco I.; Cho, Kyungmin; You, Mi; Lewis, JP; Choi, Byungkuk; Noh, Junyong, COMPUTER GRAPHICS FORUM, v.36, no.2, pp.85 - 94, 2017-05 |
Stereoscopic image generation of background terrain scenes Hwang, Huicheol; Kim, Kyehyun; Blanco i Ribera, Roger; Noh, Junyong, COMPUTER ANIMATION AND VIRTUAL WORLDS, v.22, no.2-3, pp.317 - 323, 2011-05 |
StylePortraitVideo: Editing Portrait Videos with Expression Optimization Seo, Kwanggun; Oh, Seoung Wug; Lu, Jingwan; Kim, Seonghyeon; Noh, Junyong, COMPUTER GRAPHICS FORUM, v.41, no.7, pp.165 - 175, 2022-10 |
Synthesizing Character Animation with Smoothly Decomposed Motion Layers![]() Eom, Haegwang; Choi, Byungkuk; Cho, Kyungmin; Jung, Sunjin; Hong, Seokpyo; Noh, Junyong, COMPUTER GRAPHICS FORUM, v.39, no.1, pp.595 - 606, 2020-02 |
Terrain Geometry from Monocular Image Sequences McKenzie, Alexander; Vendrovsky, Eugene; Noh, Junyong, JOURNAL OF COMPUTING SCIENCE AND ENGINEERING, v.2, no.1, pp.98 - 108, 2008-03 |
Video Extrapolation Using Neighboring Frames Lee, Sangwoo; Lee, Jungjin; Kim, Bumki; Kim, Kyehyun; Noh, Junyong, ACM TRANSACTIONS ON GRAPHICS, v.38, no.3, pp.1 - 13, 2019-06 |
Video Panorama for 2D to 3D Conversion Blanco i Ribera, Roger; Choi, Sungwoo; Kim, Younghui; Lee, JungJin; Noh, Junyong, COMPUTER GRAPHICS FORUM, v.31, no.7, pp.2213 - 2222, 2012-09 |
Visual fluid animation via lifting wavelet transform Liu, Shiguang; Xu, Yixin; Noh, Junyong; Tong, Yiying, COMPUTER ANIMATION AND VIRTUAL WORLDS, v.25, no.3-4, pp.475 - 485, 2014-05 |
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