Showing results 1241 to 1260 of 2513
Performance Optimization Studies on Heating, Cooling and Lighting Energy Systems of Buildings during the Design Stage: A Review Gassar, Abdo Abdullah Ahmed; Koo, Choongwan; Kim, Tae Wan; Cha, Seung Hyun, SUSTAINABILITY, v.13, no.17, 2021-09 |
Performance Testbed of Navigation Devices for Virtual Environment Wohn, Kwang-Yun; Kim, HyungSeok, International Conference on Virtual Systems and Multimedia, pp.207 - 212, 1995 |
Performance-driven facial animation: Basic research on human judgments of emotional state in facial avatars Rizzo, AA; Neumann, U; Enciso, R; Fidaleo, D; Noh, JY, CYBERPSYCHOLOGY BEHAVIOR, v.4, no.4, pp.471 - 487, 2001-08 |
PerformScore: Toward Performance Visualization With the Score on the Web Browser Jeong, Dasaem; Kwon, T; Park, Chaelin; Nam, Juhan, The 18th International Society for Musical Information Retrieval Conference (ISMIR), ISMIR, 2017-10-27 |
Persistent wrinkles and folds of clothes Kim, Byung-Cheol; Oh, Seungwoo; Wohn, Kwang-Yun, International Journal of virtual reality, v.10, no.1, pp.61 - 66, 2011-03 |
Personal Assistant: Autonomous Agents Based on Multi-Agent System among Different Industrial Design Stakeholders Liu, Huai-Wie; Lee, Ji-Hyun, 12th CAADRIA Conference, pp.165 - 170, CAADRIA, 2007-04-19 |
Personal Information Disclosure Management in Smart Home Tele-Healthcare Rashid, U; WOO, Woontack, The 4th international symposium on ubiquitous VR 2006, pp.93 - 94, 2006-07 |
Personalized Information Retrieval Framework Hong, D; Shin, V; Lee, J; Park, YK; WOO, Woontack, ubiPCMM workshop, pp.81 - 90, 2005-09 |
Personalizing game spaces regarding individuals’ visual-motor skills = 시각 운동 협응 능력 측정을 통한 게임 디자인의 개인화link Kim, Hajun, 한국과학기술원, 2022 |
Photo-realistic Interactive 3D Virtual Environment Generation Using Multiview Video Kim, N; WOO, Woontack; Tadenuma, M, SPIE, pp.245 - 254, 2001-01 |
Physical layer modeling and parameter estimation for efficient human soft tissue animation = 효율적인 인체연조직애니메이션을 위한 물리적인 레이어 모델링과 파라미터 추정link Kim, Meekyoung; 김미경; et al, 한국과학기술원, 2017 |
Physically Based Video Editing Bazin, Jean-Charles; Kuster, Claudia; Yu, Guo; Martin, Tobias; Jacobson, Alec; Gross, Markus, COMPUTER GRAPHICS FORUM, v.35, no.7, pp.421 - 429, 2016-10 |
Physically-inspired Deep Light Estimation from a Homogeneous-Material Object for Mixed Reality Lighting Park, Jinwoo; Park, Hunmin; Yoon, Sung-Eui; Woo, Woontack, IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, v.26, no.5, pp.2002 - 2011, 2020-03 |
Physics-based Character Animation for AR Applications Lee, Sung-Hee, International Symposium on Ubiquitous Virtual Reality, GIST, 2010-07 |
Physics-based full-body soccer motion control for dribbling and shooting Hong, Seokpyo; Han, Daseong; Cho, Kyungmin; Shin, Joseph S.; Noh, Junyong, SIGGRAPH 2019, pp.1, ACM SIGGRAPH, 2019-07-31 |
Physics-based full-body soccer motion control for dribbling and shooting = 축구 동작 생성을 위한 물리 기반 전신 동작 제어link Hong, Seokpyo; Noh, Junyong; et al, 한국과학기술원, 2020 |
Physics-based Full-body Soccer Motion Control for Dribbling and Shooting Hong, Seokpyo; Han, Daseong; Cho, Kyungmin; Shin, Sung-Yong; Noh, Junyong, ACM TRANSACTIONS ON GRAPHICS, v.38, no.4, pp.1 - 12, 2019-07 |
Physics-based trajectory optimization with automatic time warping Han, Daseong; Noh, Junyong; Shin, Joseph S., COMPUTER ANIMATION AND VIRTUAL WORLDS, v.29, no.3-4, 2018-05 |
Physics-based trajectory optimization with automatic time warping Han, Daseong; Noh, Junyong; Shin, Joseph S., The International Conference on Computer Animation and Social Agent(CASA) 2018, The International Conference on Computer Animation and Social Agent, 2018-05-22 |
Physiological evidence for a dual process model of the social effects of emotion in computers Choi, Ahyoung; de Melo, Celso M.; Khooshabeh, Peter; Woo, Woon-Tack; Gratch, Jonathan, INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES, v.74, pp.41 - 53, 2015-02 |
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