Showing results 1221 to 1240 of 2443
Plex: finger-worn textile sensor for mobile interaction during activities Yoon, Sang Ho; Huo, Ke; Ramani, Karthik, UbiComp '14: The 2014 ACM Conference on Ubiquitous Computing, ACM SIGCHI AND SIGMOBILE, 2014-09-13 |
Plucking Buttons: An Alternate Soft Button Input Method on Touch Screens for Musical Interaction Lee, Jangwon; Yeo, Woon Seung, Sound and Music Computing Conference, Sound and Music Computing (SMC), 2013-08-01 |
PocketVAE: a two step model for groove generation and control = PocketVAE: 두 단계 접근을 이용한 그루브 생성 및 제어 모델link Lee, Kyung Yun; Nam, Juhan; et al, 한국과학기술원, 2021 |
Polyphonic Piano Transcription Using Autoregressive Multi-State Note Model Kwon, Taegyun; Jeong, Dasaem; Nam, Juhan, The 21th International Society for Music Information Retrieval Conference (ISMIR), International Society for Music Information Retrieval, 2020-10-14 |
Popstage : spatio-temporal matching based stage cross-editing video generation = 시공간 매칭 기반 무대 교차편집 영상 자동 생성link Lee, Dawon; Noh, Junyong; et al, 한국과학기술원, 2019 |
PopStage: The Generation of Stage Cross-Editing Video based on Spatio-Temporal Matching Lee, DaWon; Noh, Junyong; Yoo, Jung Eun; Cho, Kyungmin; Kim, Bumki; Im, Gyeonghun, SIGGRAPH Asia 2022, Association for Computing Machinery, 2022-12-06 |
PopStage: The Generation of Stage Cross-Editing Video based on Spatio-Temporal Matching Lee, Dawon; Yoo, Jung Eun; Cho, Kyungmin; Kim, Bumki; Gyeonghun Im; Noh, Junyong, ACM TRANSACTIONS ON GRAPHICS, v.41, no.6, pp.1 - 13, 2022-12 |
Pose estimation of a fast-moving articulated hand = 빠른 움직임의 손 관절 자세 추정link Park, Gabyong; Woo, Woontack; et al, 한국과학기술원, 2020 |
Pose Space Editing of Blendshape Based Facial Animation Seol, Yeongho; Lewis, J.P.; Kim, Paul Hyunjin; Seo, Jaewoo; Noh, Junyong, The CGI Workshop on VFX, Animation, and Stereo Movies, 2011, CGI, 2011-06-12 |
Position based foam simulation = 위치기반 역학을 이용한 거품 시뮬레이션link Kim, Hee-Young; 김희영; et al, 한국과학기술원, 2011 |
PostAR: Design a responsive reading system with multiple interactions for campus augmented posters Liu, Shuo; Jang, Seogsung; Woo, Woontack, 18th IEEE International Symposium on Mixed and Augmented Reality, ISMAR-Adjunct 2019, pp.114 - 117, Institute of Electrical and Electronics Engineers Inc., 2019-10 |
Poster: A Pilot Study on Stepwise 6-DoF Manipulation of Virtual 3D Objects using Smartphone in Wearable Augmented Reality Environment Woo, Woontack; Ha, Taejin, 3DUI 2013, pp.137 - 138, IEEE, 2013-03-16 |
Practical Character Physics for Animators Shapiro, Ari; Lee, Sung-Hee, IEEE COMPUTER GRAPHICS AND APPLICATIONS, v.31, no.4, pp.45 - 55, 2011-07 |
Predicting error rates in pointing regardless of target motion = 타겟 움직임에 무관한 마우스 포인팅 에러율 예측 모델link Park, Eunji; Lee, Byungjoo; et al, 한국과학기술원, 2019 |
Predicting Museum Visitors’ Artwork Preference through Deep Learning Yi, Taeha; Kim, Hwan; Lee, Ji-Hyun, Archives of Design Research, v.35, no.4, pp.309 - 323, 2022-11 |
Prediction of localization error in generation of virtual source = 가상음원 구현에 따른 음상정위 오차link Song, Min-Ho; 송민호; et al, 한국과학기술원, 2013 |
Preliminary performance tests on artificial neural network models for opening strategies of double skin envelopes in winter Moon, Jin Woo; Lee, Ji-Hyun; Chang, Jae. D.; Kim, Sooyoung, ENERGY AND BUILDINGS, v.75, pp.301 - 311, 2014-06 |
Presence of peer influence on cognitive process in the perception of abstract paintings = 일반인의 평가 정보가 추상회화 감상자의 인지 과정에 미치는 영향의 존재에 대한 연구link Jin, Yong-Jin; 진용진; et al, 한국과학기술원, 2010 |
Preserving Human Perspectives in Cultural Heritage Acoustics: Distance Cues and Proxemics in Aural Heritage Fieldwork Kolar, Miriam A.; Ko, Doyuen; Kim, Sungyoung, ACOUSTICS, v.3, no.1, pp.156 - 176, 2021-03 |
Press'Em: Simulating Varying Button Tactility via FDVV Models Liao, Yi-Chi; Kim, Sunjun; Lee, Byungjoo; Oulasvirta, Antti, ACM CHI Conference on Human Factors in Computing Systems (CHI), ASSOC COMPUTING MACHINERY, 2020-04 |
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