The Anatomy of Video Editing: A Dataset and Benchmark Suite for AI-Assisted Video Editing

Cited 5 time in webofscience Cited 0 time in scopus
  • Hit : 115
  • Download : 0
Machine learning is transforming the video editing industry. Recent advances in computer vision have leveled-up video editing tasks such as intelligent reframing, rotoscoping, color grading, or applying digital makeups. However, most of the solutions have focused on video manipulation and VFX. This work introduces the Anatomy of Video Editing, a dataset, and benchmark, to foster research in AI-assisted video editing. Our benchmark suite focuses on video editing tasks, beyond visual effects, such as automatic footage organization and assisted video assembling. To enable research on these fronts, we annotate more than 1.5M tags, with relevant concepts to cinematography, from 196176 shots sampled from movie scenes. We establish competitive baseline methods and detailed analyses for each of the tasks. We hope our work sparks innovative research towards underexplored areas of AI-assisted video editing. Code is available at: https://github.com/dawitmureja/AVE.git.
Publisher
European Conference on Computer Vision
Issue Date
2022-10-27
Language
English
Citation

European Conference on Computer Vision, ECCV 2022, pp.201 - 218

ISSN
0302-9743
DOI
10.1007/978-3-031-20074-8_12
URI
http://hdl.handle.net/10203/301194
Appears in Collection
EE-Conference Papers(학술회의논문)
Files in This Item
There are no files associated with this item.
This item is cited by other documents in WoS
⊙ Detail Information in WoSⓡ Click to see webofscience_button
⊙ Cited 5 items in WoS Click to see citing articles in records_button

qr_code

  • mendeley

    citeulike


rss_1.0 rss_2.0 atom_1.0