DC Field | Value | Language |
---|---|---|
dc.contributor.advisor | Andrea, Bianchi | - |
dc.contributor.advisor | 비앙키 안드리아 | - |
dc.contributor.advisor | Daniel, Saakes | - |
dc.contributor.advisor | 석 다니엘 | - |
dc.contributor.author | Shin, Joon-Gi | - |
dc.date.accessioned | 2022-04-15T01:53:58Z | - |
dc.date.available | 2022-04-15T01:53:58Z | - |
dc.date.issued | 2021 | - |
dc.identifier.uri | http://library.kaist.ac.kr/search/detail/view.do?bibCtrlNo=962502&flag=dissertation | en_US |
dc.identifier.uri | http://hdl.handle.net/10203/294591 | - |
dc.description.abstract | The scale of dynamic and interactive systems have grown from small objects to furniture- and room-scale. This brings new design opportunities in Human-Computer Interaction (HCI) where users’ environments become actuated and responsive as well as users interact with whole-body movements. Considering that the environments change their position, shape, or layout in real-time, the major approach found in the literature has been adapting the environments to users’ varying needs. On the contrary, if environments understand users and know the potential improvements in users’ behaviors, I expect that the future direction is systems guiding users toward the preferred state. In this dissertation, I investigated actuated and responsive systems that guide users’ behaviors with the motions in their environments. I conducted studies in the context of correcting unhealthy sitting behaviors in users’ workspaces. Studies in ergonomics have shown physical inactivity as a health threat and recommended balanced sitting and frequent posture changes. To trigger such postural behaviors, I moved visual content and body support. I estimated users’ motion detection threshold to design unobtrusive user guidance that does not interrupt users’ primary activities. Throughout the investigation, I sought out to understand the benefits and limitations of unobtrusive user guidance during their activities, the design space, and how users respond to the motions that are under their perception threshold. Based on the results, my contributions can be summarized as follows: a) I developed the prototypes of actuated and responsive systems that unobtrusively guide users during their activities, b) I share the initial taxonomy of actuated and responsive systems to guide continuous investigations in the field of HCI, and c) I discuss the potential applications and further research subjects to promote systems that guide users for their own good. | - |
dc.language | eng | - |
dc.title | Toward actuated and responsive environments: designing unobtrusive motions to guide users’ postural behaviors during | - |
dc.title.alternative | 동적으로 반응하는 환경: 사용자의 주의를 끌지 않으며 자세 행동을 유도하는 움직임 디자인 | - |
dc.identifier.CNRN | 325007 | - |
dc.description.department | 한국과학기술원 :산업디자인학과, | - |
dc.description.isOpenAccess | 학위논문(박사) - 한국과학기술원 : 산업디자인학과, 2021.8,[vi, 112 p. :] | - |
dc.publisher.country | 한국과학기술원 | - |
dc.type.journalArticle | Thesis(Ph.D) | - |
dc.contributor.alternativeauthor | 신준기 | - |
dc.subject.keywordAuthor | Actuated and responsive systems▼aUser manipulation▼aUnobtrusive interaction▼aPostural behaviors▼aInteraction during users' activities▼aMotion perception threshold | - |
dc.subject.keywordAuthor | 동적 반응형 환경▼a사용자 조종▼a주의를 끌지않는 상호작용▼a자세 행동 | - |
dc.subject.keywordAuthor | 사용자 작업중 상호작용▼a동작 인식 임계값 | - |
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