Browse "School of Electrical Engineering(전기및전자공학부)" by Subject Games

Showing results 1 to 8 of 8

1
A Public Goods Game Theory-Based Approach to Cooperation in VANETs Under a High Vehicle Density Condition

Ding, Qing; Zeng, Xikai; Zhang, Xinming; Sung, Dan Keun, IEEE TRANSACTIONS ON INTELLIGENT TRANSPORTATION SYSTEMS, v.20, no.11, pp.3995 - 4005, 2019-11

2
AI World Cup: Robot Soccer-Based Competitions

Hong, Chansol; Jeong, Inbae; Vecchietti, L.F.; Har, Dongsoo; Kim, Jong-Hwan, IEEE TRANSACTIONS ON GAMES, v.13, no.4, pp.330 - 341, 2021-12

3
Competitive Data Trading Model With Privacy Valuation for Multiple Stakeholders in IoT Data Markets

Oh, Hyeontaek; Park, Sangdon; Lee, Gyu Myoung; Choi, Jun Kyun; Noh, Sungkee, IEEE INTERNET OF THINGS JOURNAL, v.7, no.4, pp.3623 - 3639, 2020-04

4
Differential Pricing-Based Task Offloading for Delay-Sensitive IoT Applications in Mobile Edge Computing System

Seo, Hyeonseok; Oh, Hyeontaek; Choi, Jun Kyun; Park, Sangdon, IEEE INTERNET OF THINGS JOURNAL, v.9, no.19, pp.19116 - 19131, 2022-10

5
Economics of Fog Computing: Interplay Among Infrastructure and Service Providers, Users, and Edge Resource Owners

Kim, Daewoo; Lee, Hyojung; Song, Hyungseok; Choi, Nakjung; Yi, Yung, IEEE TRANSACTIONS ON MOBILE COMPUTING, v.19, no.11, pp.2609 - 2622, 2020-11

6
Incentive-Based Coded Distributed Computing Management for Latency Reduction in IoT Services-A Game Theoretic Approach

Kim, Nakyoung; Kim, Daejin; Lee, Joohyung; Niyato, Dusit; Choi, Jun Kyun, IEEE INTERNET OF THINGS JOURNAL, v.8, no.10, pp.8259 - 8278, 2021-05

7
Learning-based resource partitioning in heterogeneous networks with multiple network operators

Chung, Byung Chang; Cho, Dong-Ho, IEEE COMMUNICATIONS LETTERS, v.25, no.3, pp.869 - 873, 2021-03

8
Power Scheduling Scheme for a Charging Facility Considering the Satisfaction of Electric Vehicle Users

Kim, Jangkyum; Lee, Joohyung; Park, Sangdon; Choi, Jun Kyun, IEEE ACCESS, v.10, pp.25153 - 25164, 2022-02

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