Showing results 1 to 3 of 3
GeniAuti: Toward Data-Driven Interventions to Challenging Behaviors of Autistic Children through Caregivers' Tracking Jo, Eunkyung; Park, Seora; Bang, Hyeonseok; Hong, Youngeun; Kim, Yeni; Choi, Jungwon; Kim, Bung Nyun; et al, Proceedings of the ACM on Human-Computer Interaction, v.6, no.CSCW1, pp.1 - 27, 2022-04 |
Promoting Self-Efficacy of Individuals With Autism in Practicing Social Skills in the Workplace Using Virtual Reality and Physiological Sensors: Mixed Methods Study Kim, Sung-In; Jang, So-youn; Kim, Taewan; Kim, Bogoan; Jeong, Dayoung; Noh, Taehyung; Jeong, Mingon; et al, JMIR FORMATIVE RESEARCH, v.8, no.1, 2024-01 |
The Workplace Playbook VR: Exploring the Design Space of Virtual Reality to Foster Understanding of and Support for Autistic People Kim, Jennifer G.; Kim, Taewan; Kim, Sung-In; Jang, So-youn; Lee, Eun Bin (Stephanie); Yoo, Heejung; Han, Kyungsik; et al, Proceedings of the ACM on Human-Computer Interaction, v.6, no.CSCW2, pp.1 - 24, 2022-11 |
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