Browse "Dept. of Industrial Design(산업디자인학과)" by Author Bae, Seok-Hyung

Showing results 1 to 47 of 47

1
3D sketching for multi-pose products

Lee, Joon Hyub; Ham, Hyung-Gi; Bae, Seok-Hyung, ACM CHI Conference on Human Factors in Computing Systems, CHI EA 2020, ACM, 2020-04-25

2
3D WINDOW MANAGEMENT METHOD USING PROJECTIVE GEOMETRY IN AUGMENTED REALITY AND VIRTUAL REALITY

Bae, Seok-Hyung; Lee, Joon Hyub

3
Agile 3D sketching with air scaffolding

Kim, Yongkwan; An, Sang-Gyun; Lee, Joon Hyub; Bae, Seok-Hyung, CHI 2018, pp.238:1 - 238:12, ACM, 2018-04-23

4
An Interactive Car Drawing System with Tick'n'Draw for Training Perceptual and Perspective Drawing Skills

Lee, Seung-Jun; Lee, Joon Hyub; Bae, Seok-Hyung, CHI Conference on Human Factors in Computing Systems, CHI '22, ACM, 2022-04-29

5
An Interactive Showcase of RCSketch: Sketch, Build, and Control Your Dream Vehicles

Kim, Hanbit; Sung, Jaeho; Lee, Joon Hyub; Bae, Seok-Hyung, Emerging Technologies, SIGGRAPH 2023, Association for Computing Machinery, Inc, 2023-08

6
An Interactive System for Drawing Cars in Perspective

Lee, Seung-Jun; Jin, Taegyu; Lee, Joon Hyub; Bae, Seok-Hyung, UIST '23: The 36th Annual ACM Symposium on User Interface Software and Technology, ACM, 2023-10-29

7
Automatic feedrate adjustment for pocket machining

Bae, Seok-Hyung; Ko, Keyhoon; Kim, Bo H.; Choi, Byoung-Kyu, COMPUTER-AIDED DESIGN, v.35, pp.495 - 500, 2003-04

8
Binocular cursor: enabling selection on transparent displays troubled by binocular parallax

Lee, Joon Hyub; Bae, Seok-Hyung, CHI 2013, pp.3169 - 3172, ACM, 2013-05-02

9
Collaborative experience prototyping of automotive interior in VR with 3D sketching and haptic helpers

An, Sang-Gyun; Kim, Yongkwan; Lee, Joon Hyub; Bae, Seok-Hyung, AutomotiveUI 2017, pp.183 - 192, ACM, 2017-09-26

10
Collaborative storytelling for sharing digital photos in offline communities

Son, KyoungHee; Kim, Dahye; Jun, Hosun; Kim, Shin; Bae, Seok-Hyung, IASDR Conference 2015, pp.1838 - 1847, iasdr, 2015-11-04

11
Crowd vs. crowd: large-scale cooperative design through open team competition

Park, Cheong Ha; Son, KyoungHee; Lee, Joon Hyub; Bae, Seok-Hyung, CSCW 2013, pp.1275 - 1284, ACM, 2013-02-27

12
Crowd vs. Crowd: 개방형 팀 경쟁을 통한 대규모 협업 디자인 = Crowd vs. crowd: large-scale cooperative design through open team competitionlink

박청하; Park, Cheong-Ha; et al, 한국과학기술원, 2012

13
Design for Sharing Emotional Touches during Phone Calls: A Quantitative Evaluation of Four Tactile Representations

Nam, Tek-Jin; Park, YW; Bae, Seok-Hyung, 디자인학연구, v.29, no.2, pp.95 - 107, 2016-05

14
Effects of interior bezels of tiled-monitor large displays on visual search, tunnel steering, and target selection

Bi, Xiaojun; Bae, Seok-Hyung; Balakrishnan, Ravin, CHI 2010, pp.65 - 74, ACM, 2010-04-12

15
EverybodyLovesSketch: 3D sketching for a broader audience

Bae, Seok-Hyung; Balakrishnan, Ravin; Singh, Karan, UIST 2009, pp.59 - 68, ACM, 2009-10-05

16
Extending on-tablet 3D sketching with in-space 3D interactions for design practice = 공중 3D 인터랙션을 통해 확장한 디자인 실무용 태블릿상 3D 스케칭link

Kim, Yongkwan; Bae, Seok-Hyung; et al, 한국과학기술원, 2018

17
How do couples use CheekTouch over phone calls?

Park, Young Woo; Bae, Seok-Hyung; Nam, Tek-Jin, 30th ACM Conference on Human Factors in Computing Systems, CHI 2012, pp.763 - 766, ACM Special Interest Group on Computer-Human Interaction (SIGCHI), 2012-05-07

18
ILoveSketch: as-natural-as-possible sketching system for creating 3D curve models

Bae, Seok-Hyung; Balakrishnan, Ravin; Singh, Karan, UIST 2008, pp.151 - 160, ACM, 2008-10-21

19
Inflated roly-poly

Kwon, Hyosun; Bae, Seok-Hyung; Kim, Hwan; Lee, Woohun, 6th International Conference on Tangible, Embedded and Embodied Interaction, TEI 2012, pp.189 - 192, ACM, 2012-02

20
Make it move: a movement design method of simple standing products based on systematic mapping of torso movements & product messages

Jung, Jinyung; Bae, Seok-Hyung; Lee, Joon Hyub; Kim, Myung-Suk, CHI 2013, pp.1279 - 1288, ACM, 2013-04-30

21
NURBS surface fitting using orthogonal coordinate transform for rapid product development

Bae, Seok-Hyung; Choi, Byoung Kyu, COMPUTER-AIDED DESIGN, v.34, no.10, pp.683 - 690, 2002-09

22
OBJECT CONTROL METHOD AND OBJECT CONTROL DEVICE

Bae, Seok-Hyung; Kim, Yongkwan; Lee, Joon Hyub; An, Sang-Gyun

23
Parametric-surface adaptive tessellation based on degree reduction

Bae, Seok-Hyung; Shin, Hayong; Jung, Won-Hyung; Choi, Byoung-Kyu, COMPUTERS & GRAPHICS-UK, v.26, no.5, pp.709 - 719, 2002-10

24
PhantomPen: virtualization of pen head for digital drawing free from pen occlusion & visual parallax

Lee, David; Son, KyoungHee; Lee, Joon Hyub; Bae, Seok-Hyung, UIST 2012, pp.331 - 340, ACM, 2012-10-09

25
Post-Post-it: a spatial ideation system in VR for overcoming limitations of physical Post-it notes

Lee, Joon Hyub; Ma, Donghyeok; Cho, Haena; Bae, Seok-Hyung, 2021 CHI Conference on Human Factors in Computing Systems: Making Waves, Combining Strengths, CHI EA 2021, ACM, 2021-05-08

26
Projective Windows: arranging windows in space using projective geometry

Lee, Joon Hyub; An, Sang-Gyun; Kim, Yongkwan; Bae, Seok-Hyung, UIST 2017, pp.169 - 171, ACM, 2017-10-24

27
Projective windows: bringing windows in space to the fingertip

Lee, Joon Hyub; An, Sang-Gyun; Kim, Yongkwan; Bae, Seok-Hyung, CHI 2018, pp.218:1 - 218:8, ACM, 2018-04-23

28
Rapid Design of Articulated Objects

Lee, Joon Hyub; Kim, Hanbit; Bae, Seok-Hyung, ACM TRANSACTIONS ON GRAPHICS, v.41, no.4, 2022-07

29
Rapid Design of Articulated Objects: An Interactive Showcase

Lee, Joon Hyub; Kim, Hanbit; Bae, Seok-Hyung, Emerging Technologies, SIGGRAPH 2022, Association for Computing Machinery, Inc, 2022-08

30
RCSketch: Sketch, Build, and Control Your Dream Vehicles

Kim, Hanbit; Sung, Jaeho; Lee, Joon Hyub; Bae, Seok-Hyung, The 35th Annual ACM Symposium on User Interface Software and Technology, UIST '22, ACM, 2022-10-29

31
Robot telekinesis: application of a unimanual and bimanual object manipulation technique to robot control

Lee, Joon Hyub; Kim, Yongkwan; An, Sang-Gyun; Bae, Seok-Hyung, IEEE International Conference on Robotics and Automation (ICRA), pp.9866 - 9872, IEEE, 2020-05-31

32
Sketching Proteins with Bare Hands in VR

Ma, Donghyeok; Lee, Joon Hyub; Jin, Taegyu; Lee, Sang-Hyun; Kim, Ho Min; Bae, Seok-Hyung, UIST '23: The 36th Annual ACM Symposium on User Interface Software and Technology, ACM, 2023-10-29

33
SketchingRelatedWork: Finding and Organizing Papers through Inking a Node-Link Diagram

Ma, D; Lee, Joon Hyub; Yoon, Junwoo; Jin, Taegyu; Bae, Seok-Hyung, UIST '23: The 36th Annual ACM Symposium on User Interface Software and Technology, ACM, 2023-10-29

34
Stereoscopic Viewing and Monoscopic Touching: Selecting Distant Objects in VR Through a Mobile Device

Lee, Joon Hyub; Jin, Taegyu; Lee, Sang-Hyun; Lee, Seung-Jun; Bae, Seok-Hyung, UIST '23: The 36th Annual ACM Symposium on User Interface Software and Technology, Association for Computing Machinery, Inc, 2023-10-29

35
Taking WYSIWYG to the next dimension: Appearance-based spatial user interfaces = WYSIWYG 개념을 차원적으로 확장한 겉보기 기반 공간 유저 인터페이스link

Lee, Joon Hyub; Bae, Seok-Hyung; et al, 한국과학기술원, 2018

36
Tangible NURBS-curve manipulation techniques using graspable handles on a large display

Bae, Seok-Hyung; Kobayash, Takahiro; Kijima, Ryugo; Kim, Won-Sup, UIST 2004, pp.81 - 90, ACM, 2004-10-25

37
Three case studies of UX with moving products

Jung, Jinyung; Bae, Seok-Hyung; Kim, Myung-Suk, UbiComp 2013, pp.509 - 518, ACM, 2013-09-11

38
Touch'n'Draw: Rapid 3D Sketching with Fluent Bimanual Coordination

Jin, Taegyu; Lee, Seung-Jun; Lee, Joon Hyub; Bae, Seok-Hyung, UIST '23: The 36th Annual ACM Symposium on User Interface Software and Technology, ACM, 2023-10-29

39
WallTop: Managing Overflowing Windows on a Large Display

Bi, Xiaojun; Bae, Seok-Hyung; Balakrishnan, Ravin, HUMAN-COMPUTER INTERACTION, v.29, no.2, pp.153 - 203, 2014-03

40
WireSketch: Bimanual Interactions for 3D Curve Networks in VR

Lee, Sang-Hyun; Jin, Taegyu; Lee, Joon Hyub; Bae, Seok-Hyung, The 35th Annual ACM Symposium on User Interface Software and Technology, UIST '22, ACM, 2022-10-29

41
두리누리 - 미취학 아동과 부모 간의 원격 의사소통을 위한 디자인

Reyes Castro, Maria Jose; Saakes, Daniel Pieter; Bae, Seok-Hyung, KSDS 2017 Spring Conference, 한국디자인학회, 2017-06-03

42
맨손 제스처를 이용한 가상현실 곡면 모델링 = VR surface modeling using bare-handed gestureslink

이상현; Lee, Sang-Hyun; et al, 한국과학기술원, 2023

43
빅데이터에 기반한 어울리는 색채 추천 시스템 = Harmonious color recommendation system based on big datalink

최하얀; Choi, Ha-Yan; et al, 한국과학기술원, 2014

44
여러 포즈를 지닌 제품을 위한 3D 스케칭 = 3D Sketching for Multi-Pose Productslink

함형기; 배석형; et al, 한국과학기술원, 2020

45
올바른 유아용품 디자인을 위한 아이디어 구체화 및 평가 가이드라인 = Getting children's products right : a design guideline for concept ideation and evaluationlink

유수진; 배석형; et al, 한국과학기술원, 2018

46
팬텀펜: 펜헤드 가상화를 통한 가림 및 오차 없는 디지털 드로잉 = PhantomPen: virtualization of pen head for occlusion- and parallax-free digital drawinglink

이다윗; Lee, David; et al, 한국과학기술원, 2012

47
평판 자체, 평판 면상, 평판 투시 상호작용의 몰입적 경험 스케칭 = Sketching immersive experiences of as-panel, on-panel, and through-panel interactionslink

이준협; Lee, Joon Hyub; et al, 한국과학기술원, 2023

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