Aroundplot: Focus plus context interface for off-screen objects in 3D environments

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In exploring 3D environments from a first-person viewpoint, the narrow field-of-view makes it difficult to search for an off-screen object, a task that becomes even harder if the user is looking through the small screen of a mobile phone. This paper presents Aroundplot, a novel focus+context interface for providing multiple location cues for off-screen objects in an immersive 3D environment. One part of this technique is a mapping method from 3D spherical coordinates to 2D orthogonal fisheye, which tackles the problems of existing 3D location cue displays such as occlusion among the cues and discordance with the human frame of reference. The other part is a dynamic magnification method that magnifies the context in the direction the view is moving to alleviate the distortion of the orthogonal fisheye and thus to support precise movement. In an evaluation, the participants could find the target object for a given location cue faster and more accurately with Aroundplot than with a top-down 2D radar. They were more accurate with Aroundplot than with a 3D arrow cluster when the number of objects was large: however, accuracy with a small number of objects and the search speed with any number of objects were not significantly different. (C) 2011 Elsevier Ltd. All rights reserved.
Publisher
PERGAMON-ELSEVIER SCIENCE LTD
Issue Date
2011-08
Language
English
Article Type
Article
Keywords

REALITY

Citation

COMPUTERS & GRAPHICS-UK, v.35, no.4, pp.841 - 853

ISSN
0097-8493
DOI
10.1016/j.cag.2011.04.005
URI
http://hdl.handle.net/10203/94663
Appears in Collection
RIMS Journal Papers
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