Policy analysis for online game addiction problems

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With the worldwide popularity of online games, game addiction is a serious social issue. To address online game addiction problems and pursue the steady growth of the online gaming industry, we propose and evaluate two policies using a system dynamics approach: a self-regulation policy and a tax and rebate policy. Through our analysis, we demonstrate that the tax and rebate policy can be a very effective policy measure. Contrary to the concern of most game companies, by implementing the tax and rebate policy while the total revenue of the online gaming industry increases slightly, the social image of gaming improves and the number of addicted game users decreases. This clearly demonstrates that restricting excessive use of games actually benefits online game companies as well as society in general, and that the system can be more efficiently implemented by the tax and rebate policy. Copyright (C) 2010 John Wiley & Sons, Ltd.
Publisher
JOHN WILEY & SONS LTD
Issue Date
2010-04
Language
English
Article Type
Article
Citation

SYSTEM DYNAMICS REVIEW, v.26, no.2, pp.117 - 138

ISSN
0883-7066
DOI
10.1002/sdr.436
URI
http://hdl.handle.net/10203/94192
Appears in Collection
MT-Journal Papers(저널논문)
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