A context-based storytelling with a responsive multimedia system (RMS)

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In this paper, we present a Context-based Storytelling with Responsive Multimedia System (RMS). Many researches related to virtual storytelling have been presented with the advancement of multimedia technology. However, people have different abilities to understand a story according to their experience, knowledge, age, gender, etc. In the proposed approach, virtual story is unfolded by interaction between users, Multi-modal Tangible User Interface (MTUI) and Virtual Environment Manager (VEManager) with vr-UCAM (a unified Context-aware Application Model for Virtual Environments). We adopt an interactive StoryMap and tangible interfaces into MTUI with vr-UCAM such that VEManager can control the responses of virtual objects according to the user's context. Accordingly, the users can experience a personalized story since action of virtual objects, interaction level and scene of VE are reorganized and adjusted according to a user's profile and preference. To demonstrate the effectiveness of the proposed approach, we applied it to a virtual storytelling with RMS. According to the experimental results, we observed that the combination of virtual reality technology and context-aware computing could be promising technologies that enables users to experience a personalized virtual story. Therefore, we expect that the proposed approach plays an important role in virtual storytelling applications such as education, entertainment, games, etc.
Publisher
SPRINGER-VERLAG BERLIN
Issue Date
2005
Language
English
Article Type
Article; Proceedings Paper
Citation

VIRTUAL STORYTELLING: USING VIRTUAL REALITY TECHNOLOGIES FOR STORYTELLING, PROCEEDINGS BOOK SERIES: LECTURE NOTES IN COMPUTER SCIENCE, v.3805, pp.12 - 21

ISSN
0302-9743
URI
http://hdl.handle.net/10203/89339
Appears in Collection
GCT-Journal Papers(저널논문)
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