DC Field | Value | Language |
---|---|---|
dc.contributor.author | Dietrich, A | ko |
dc.contributor.author | Gobbetti, E | ko |
dc.contributor.author | Yoon, Sung-Eui | ko |
dc.date.accessioned | 2013-03-06T17:09:41Z | - |
dc.date.available | 2013-03-06T17:09:41Z | - |
dc.date.created | 2012-02-06 | - |
dc.date.created | 2012-02-06 | - |
dc.date.issued | 2007-11 | - |
dc.identifier.citation | IEEE COMPUTER GRAPHICS AND APPLICATIONS, v.27, pp.20 - 34 | - |
dc.identifier.issn | 0272-1716 | - |
dc.identifier.uri | http://hdl.handle.net/10203/87726 | - |
dc.description.abstract | The currently observed exponentially increasing size of 3D models prohibits rendering them using brute force methods. Researchers have proposed various output-sensitive rendering algorithms to overcome this challenge. This article provides an overview of this technology. | - |
dc.language | English | - |
dc.publisher | IEEE COMPUTER SOC | - |
dc.title | Massive-model rendering techniques | - |
dc.type | Article | - |
dc.identifier.wosid | 000250623700005 | - |
dc.identifier.scopusid | 2-s2.0-37549006000 | - |
dc.type.rims | ART | - |
dc.citation.volume | 27 | - |
dc.citation.beginningpage | 20 | - |
dc.citation.endingpage | 34 | - |
dc.citation.publicationname | IEEE COMPUTER GRAPHICS AND APPLICATIONS | - |
dc.identifier.doi | 10.1109/MCG.2007.154 | - |
dc.contributor.localauthor | Yoon, Sung-Eui | - |
dc.contributor.nonIdAuthor | Dietrich, A | - |
dc.contributor.nonIdAuthor | Gobbetti, E | - |
dc.type.journalArticle | Article | - |
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