DC Field | Value | Language |
---|---|---|
dc.contributor.author | 오규환 | ko |
dc.contributor.author | 안미루 | ko |
dc.contributor.author | 최예선 | ko |
dc.contributor.author | 송준화 | ko |
dc.contributor.author | 김탁환 | ko |
dc.date.accessioned | 2013-03-06T12:25:11Z | - |
dc.date.available | 2013-03-06T12:25:11Z | - |
dc.date.created | 2012-02-06 | - |
dc.date.created | 2012-02-06 | - |
dc.date.issued | 2007-02 | - |
dc.identifier.citation | 게임산업저널, v.18, pp.56 - 80 | - |
dc.identifier.issn | 1738-2653 | - |
dc.identifier.uri | http://hdl.handle.net/10203/86977 | - |
dc.language | Korean | - |
dc.publisher | 한국콘텐츠진흥원 | - |
dc.title | 프리틴 걸을 위한 게임 디자인 | - |
dc.title.alternative | Game Design for Preteen Girl | - |
dc.type | Article | - |
dc.type.rims | ART | - |
dc.citation.volume | 18 | - |
dc.citation.beginningpage | 56 | - |
dc.citation.endingpage | 80 | - |
dc.citation.publicationname | 게임산업저널 | - |
dc.contributor.localauthor | 송준화 | - |
dc.contributor.nonIdAuthor | 오규환 | - |
dc.contributor.nonIdAuthor | 안미루 | - |
dc.contributor.nonIdAuthor | 최예선 | - |
dc.contributor.nonIdAuthor | 김탁환 | - |
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