A 195 mW, 9.1 Mvertices/s Fully Programmable. 3-D Graphics Processor for Low-Power Mobile Devices

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dc.contributor.authorWoo, Jeong-Hoko
dc.contributor.authorSohn, Ju-Hoko
dc.contributor.authorKim, Hyejungko
dc.contributor.authorYoo, Hoi-Junko
dc.date.accessioned2013-03-06T06:17:50Z-
dc.date.available2013-03-06T06:17:50Z-
dc.date.created2012-02-06-
dc.date.created2012-02-06-
dc.date.issued2008-11-
dc.identifier.citationIEEE JOURNAL OF SOLID-STATE CIRCUITS, v.43, no.11, pp.2370 - 2380-
dc.identifier.issn0018-9200-
dc.identifier.urihttp://hdl.handle.net/10203/86093-
dc.description.abstractA 195 mW, 9.1 Mvertices/s fully programmable 3-D graphics processor is designed and implemented for mobile devices. The mobile unified shader provides programmable per-vertex operations and per-pixel operations in a single hardware and thus, it achieves 35% area and 28% power reduction compared with previous architecture. The pixel-vertex multi-threading enhances the 3-D graphics performance by enabling to compute the per-vertex operations and the per-pixel operations at the same time. By adopting the pixel-vertex multi-threading, 94% of the per-vertex operations are interleaved into the per-pixel operations and enhances 3-D graphics performance in real applications. The logarithmic lighting engine and specialized lighting instruction improve the vertex throughput including transform and OpenGL lighting up to 9.1 Mvertices/s, which is 2.5 times higher performance compared with previous works. The proposed 3-D graphics processor is implemented in 3.3 mm x 3.0 mm using 0.13 mu m CMOS process and it was successfully demonstrated on the system evaluation board.-
dc.languageEnglish-
dc.publisherIEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC-
dc.titleA 195 mW, 9.1 Mvertices/s Fully Programmable. 3-D Graphics Processor for Low-Power Mobile Devices-
dc.typeArticle-
dc.identifier.wosid000261311000004-
dc.identifier.scopusid2-s2.0-56849126067-
dc.type.rimsART-
dc.citation.volume43-
dc.citation.issue11-
dc.citation.beginningpage2370-
dc.citation.endingpage2380-
dc.citation.publicationnameIEEE JOURNAL OF SOLID-STATE CIRCUITS-
dc.identifier.doi10.1109/JSSC.2008.2004525-
dc.contributor.localauthorYoo, Hoi-Jun-
dc.contributor.nonIdAuthorWoo, Jeong-Ho-
dc.contributor.nonIdAuthorSohn, Ju-Ho-
dc.contributor.nonIdAuthorKim, Hyejung-
dc.type.journalArticleArticle; Proceedings Paper-
dc.subject.keywordAuthorLow power design-
dc.subject.keywordAuthorprogrammable-
dc.subject.keywordAuthor3-D graphics-
dc.subject.keywordAuthorunified shader-
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