In this paper we report some recent advances regarding applications using the method of finite spheres; a truly meshfree numerical technique developed for the solution of boundary value problems on geometrically complex domains. First, we present the development of a preprocessor for the generation of nodal points on two-dimensional computational domains. Then, the development of a specialized version of the method of finite spheres using point collocation and moving least squares approximation functions and singular weight functions is reported for rapid computations in virtual environments involving multi-sensory (visual and touch) interactions.