Mediating collaborative design for constructing educational virtual reality environments: A case study

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This paper presents a case study of a multidisciplinary team designing a virtual environment and instrument for young children's science inquiry learning. The designers had the course of meetings to collaboratively develop a learning unit using CLOVES, a virtual world builder. The study showed the potential of CLOVES as a collaborative medium. The designers actively participated in decision-making at every stage of the design process and shared knowledge among one another, which helped the establishment of common ground. ? Springer-Verlag 2004.
Publisher
Springer Verlag
Issue Date
2004
Language
English
Article Type
Article; Proceedings Paper
Citation

Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), v.3190, pp.30 - 37

ISSN
0302-9743
URI
http://hdl.handle.net/10203/83322
Appears in Collection
RIMS Journal Papers
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