Reconstruction of dynamic 3D scene based on visual hull and view morphing

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dc.contributor.authorYang, Hyun-Seungko
dc.contributor.authorHan, TWko
dc.contributor.authorLee, Jko
dc.date.accessioned2013-03-04T07:30:18Z-
dc.date.available2013-03-04T07:30:18Z-
dc.date.created2012-02-06-
dc.date.created2012-02-06-
dc.date.issued2003-07-
dc.identifier.citationJOURNAL OF VISUALIZATION AND COMPUTER ANIMATION, v.14, pp.139 - 148-
dc.identifier.urihttp://hdl.handle.net/10203/82009-
dc.description.abstractIn this paper, we propose a new method that processes multiple synchronized video sequences and generates 3D rendering of dynamic objects in the video. It exploits an efficient image-based reconstruction scheme that constructs and shades 3D models of objects from silhouette images by combining image-based visual hull and view morphing. The proposed hybrid method improves the speed and the quality of the previous visual hull sampling methods. We designed and implemented a system based on this method which is relatively low cost and does not require any special hardware or specific environment. Copyright (C) 2003 John Wiley Sons, Ltd.-
dc.languageEnglish-
dc.publisherJOHN WILEY & SONS LTD-
dc.titleReconstruction of dynamic 3D scene based on visual hull and view morphing-
dc.typeArticle-
dc.identifier.wosid000184433700004-
dc.identifier.scopusid2-s2.0-21644485290-
dc.type.rimsART-
dc.citation.volume14-
dc.citation.beginningpage139-
dc.citation.endingpage148-
dc.citation.publicationnameJOURNAL OF VISUALIZATION AND COMPUTER ANIMATION-
dc.contributor.localauthorYang, Hyun-Seung-
dc.contributor.nonIdAuthorHan, TW-
dc.contributor.nonIdAuthorLee, J-
dc.type.journalArticleArticle-
dc.subject.keywordAuthor3D scene reconstruction-
dc.subject.keywordAuthorvisual hull-
dc.subject.keywordAuthorview morphing-
dc.subject.keywordAuthorimage-based rendering-
dc.subject.keywordAuthorview-dependent modelling-
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