DC Field | Value | Language |
---|---|---|
dc.contributor.author | M.G.Choi | ko |
dc.contributor.author | B.Kwon | ko |
dc.contributor.author | M.J.Cho | ko |
dc.contributor.author | S.Y.Shin | ko |
dc.date.accessioned | 2013-02-28T03:24:25Z | - |
dc.date.available | 2013-02-28T03:24:25Z | - |
dc.date.created | 2012-02-06 | - |
dc.date.created | 2012-02-06 | - |
dc.date.issued | 1998-06 | - |
dc.identifier.citation | 방송공학회지, v.3, pp.84 - 94 | - |
dc.identifier.issn | 1226-7961 | - |
dc.identifier.uri | http://hdl.handle.net/10203/72526 | - |
dc.language | Korean | - |
dc.publisher | 한국방송공학회 | - |
dc.title | Introduction to Virtual Characters and Technological Trend | - |
dc.type | Article | - |
dc.type.rims | ART | - |
dc.citation.volume | 3 | - |
dc.citation.beginningpage | 84 | - |
dc.citation.endingpage | 94 | - |
dc.citation.publicationname | 방송공학회지 | - |
dc.contributor.localauthor | S.Y.Shin | - |
dc.contributor.nonIdAuthor | M.G.Choi | - |
dc.contributor.nonIdAuthor | B.Kwon | - |
dc.contributor.nonIdAuthor | M.J.Cho | - |
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