Showing results 1 to 4 of 4
Mobile Game Design Guide to Improve Gaming Experience for the Middle-Aged and Older Adult Population: User-Centered Design Approach Lee, Seyeon; Oh, Hyunyoung; Shi, Chung-Kon; Doh, Young Yim, JMIR SERIOUS GAMES, v.9, no.2, 2021-04 |
THE DIGITAL KOREAN WAVE: LOCAL ONLINE GAMING GOES GLOBAL Jin, Dal Yong, MEDIA INTERNATIONAL AUSTRALIA, pp.128 - 136, 2011-11 |
The relationship between co-playing and socioemotional status among older-adult game players Lee, Seyeon; Shi, Chung-Kon; Doh, Young Yim, ENTERTAINMENT COMPUTING, v.38, 2021-05 |
Toward a game literacy program for adults in their 50s and older: changing perceptions through game experiences Lee, Seyeon; Shi, Chung-Kon; Doh, Young Yim, EDUCATIONAL GERONTOLOGY, v.49, no.7, pp.619 - 637, 2023-07 |
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