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Results 1-8 of 8 (Search time: 0.01 seconds).

NO Title, Author(s) (Publication Title, Volume Issue, Page, Issue Date)
1
TunnelSlice: Freehand Subspace Acquisition Using an Egocentric Tunnel for Wearable Augmented Reality

Lee, Hyeongmook; Noh, Seung-tak; Woo, Woon-Tack, IEEE TRANSACTIONS ON HUMAN-MACHINE SYSTEMS, v.47, no.1, pp.128 - 139, 2017-02

2
Physiological evidence for a dual process model of the social effects of emotion in computers

Choi, Ahyoung; de Melo, Celso M.; Khooshabeh, Peter; Woo, Woon-Tack; Gratch, Jonathan, INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES, v.74, pp.41 - 53, 2015-02

3
cPost-it: Context-based information sharing system

Jang, Seiie; Lee, Sanggoog; Woo, Woon-Tack, INTERACTIVE MULTIMEDIA ON NEXT GENERATION NETWORKS , v.2899, pp.352 - 363, 2003

4
Ontology-based mobile augmented reality in cultural heritage sites: information modeling and user study

Kim, Hayun; Matuszka, Tamás; Kim, Jea-In; Kim, Junghwa; Woo, Woon-Tack, MULTIMEDIA TOOLS AND APPLICATIONS, v.76, no.24, pp.26001 - 26029, 2017-12

5
Divide-conquer method for improving possibilistic c-means

Yu, Jeongmin; Woo, Woon-Tack, ELECTRONICS LETTERS, v.53, no.3, 2017-02

6
Metaphoric Hand Gestures for Orientation-Aware VR Object Manipulation With an Egocentric Viewpoint

Jang, Youngkyoon; Jeon, Ikbeom; Kim, Tae Kyun; Woo, Woon-Tack, IEEE TRANSACTIONS ON HUMAN-MACHINE SYSTEMS, v.47, no.1, pp.113 - 127, 2017-02

7
3D Finger CAPE: Clicking Action and Position Estimation under Self-Occlusions in Egocentric Viewpoint

Jang, Youngkyoon; Noh, Seung-Tak; Chang, Hyung Jin; Kim, Tae-Kyun; Woo, Woon-Tack, IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, v.21, no.4, pp.501 - 510, 2015-04

8
An interactive 3D movement path manipulation method in an augmented reality environment

Ha, Tae-Jin; Billinghurst, Mark; Woo, Woon-Tack, INTERACTING WITH COMPUTERS, v.24, no.1, pp.10 - 24, 2012-01

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