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Results 1-5 of 5 (Search time: 0.008 seconds).

NO Title, Author(s) (Publication Title, Volume Issue, Page, Issue Date)
1
Deformation-based animation of snake locomotion

Seol, Y.; Noh, Junyong, LECTURE NOTES IN COMPUTER SCIENCE (INCLUDING SUBSERIES LECTURE NOTES IN ARTIFICIAL INTELLIGENCE AND LECTURE NOTES IN BIOINFORMATICS), v.5358 LNCS, no.PART 1, pp.646 - 657, 2008-12

2
Terrain Geometry from Monocular Image Sequences

McKenzie, Alexander; Vendrovsky, Eugene; Noh, Junyong, JOURNAL OF COMPUTING SCIENCE AND ENGINEERING, v.2, no.1, pp.98 - 108, 2008-03

3
Extended spatial keyframing for complex character animation

Choi, B; You, M; Noh, Junyong, COMPUTER ANIMATION AND VIRTUAL WORLDS, v.19, no.3-4, pp.175 - 188, 2008-08

4
A physically faithful multigrid method for fast cloth simulation

Oh, S; Noh, Junyong; Wohn, K, COMPUTER ANIMATION AND VIRTUAL WORLDS, v.19, no.3-4, pp.479 - 492, 2008-08

5
A unified handling of immiscible and miscible fluids

Park, Jinho; Kim, Younghwi; Wi, Daehyeon; Kang, Nahyup; Shin, Sung-Yong; Noh, Junyong, COMPUTER ANIMATION AND VIRTUAL WORLDS, v.19, no.3-4, pp.455 - 467, 2008-08

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