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NO | Title, Author(s) (Publication Title, Volume Issue, Page, Issue Date) |
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SketchiMo: Sketch-based Motion Editing for Articulated Characters Choi, Byungkuk; Ribera, Roger Blanco I.; Lewis, J. P.; Seol, Yeongho; Hong, Seokpyo; Eom, Haegwang; Jung, Sunjin; Noh, Junyong, ACM TRANSACTIONS ON GRAPHICS, v.35, no.4, 2016-07 | |
Online real-time locomotive motion transformation based on biomechanical observations Han, Da Seong; Hong, Seokpyo; Noh, Junyong; Jin, Xiaogang; Shin, Joseph S., COMPUTER ANIMATION AND VIRTUAL WORLDS, v.27, no.3-4, pp.378 - 384, 2016-05 | |
Age-related gait motion transformation based on biomechanical observations Jung, Sunjin; Hong, Seokpyo; Cho, Kyungmin; Eom, Haegwang; Choi, Byungkuk; Noh, Junyong, COMPUTER ANIMATION AND VIRTUAL WORLDS, v.28, no.3-4, 2017-05 | |
Synthesizing Character Animation with Smoothly Decomposed Motion Layers Eom, Haegwang; Choi, Byungkuk; Cho, Kyungmin; Jung, Sunjin; Hong, Seokpyo; Noh, Junyong, COMPUTER GRAPHICS FORUM, v.39, no.1, pp.595 - 606, 2020-02 | |
Physics-based Full-body Soccer Motion Control for Dribbling and Shooting Hong, Seokpyo; Han, Daseong; Cho, Kyungmin; Shin, Sung-Yong; Noh, Junyong, ACM TRANSACTIONS ON GRAPHICS, v.38, no.4, pp.1 - 12, 2019-07 | |
Online Avatar Motion Adaptation to Morphologically-similar Spaces Choi, Soo Jin; Hong, Seokpyo; Cho, Kyungmin; Kim, Chaelin; Noh, Junyong, COMPUTER GRAPHICS FORUM, v.42, no.2, pp.13 - 24, 2023-05 |
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