An efficient synchronization mechanism dynamically adapting to the network state for networked virtual environments가상 환경에서 가변적인 네트웍 상태를 고려하는 동기화 기법

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One of key issues in multi-user interactive applications is to provide a consistent, shared view among participants while maintaining interactive performance. The buffered synchronization mechanism can support a consistent view by holding events in buffer until a fixed amount of time called payout delay expires and executing them at the same time at all participants. However, if events get lost or delayed, consistency may not be kept among participants, which causes an overhead to recover the lost information. On the other hand, the execution of events should be delayed more than it could have happened when the events arrive earlier than the play delay. In this thesis, we propose an efficient event synchronization scheme adapting dynamically to a network state that ensures a consistent view among participants while maintaining interactive performance. Each participant determines the payout delay dynamically based on the estimated network state. If a network state is lightly loaded, the payout delay decreases. It increases in case of a heavily loaded network state. The simulation results show that the proposed scheme provides more consistent view among the participants than the static scheme when the heavily loaded network state continuous and improve the interactive performance when network state is lightly loaded.
Advisors
Lee, Dong-Manresearcher이동만researcher
Description
한국정보통신대학원대학교 : 공학부,
Publisher
한국정보통신대학교
Issue Date
2003
Identifier
392245/225023 / 020014063
Language
eng
Description

학위논문(석사) - 한국정보통신대학원대학교 : 공학부, 2003, [ vi, 73 p. ]

Keywords

Network State; Synchronization Mechanism

URI
http://hdl.handle.net/10203/55201
Link
http://library.kaist.ac.kr/search/detail/view.do?bibCtrlNo=392245&flag=dissertation
Appears in Collection
School of Engineering-Theses_Master(공학부 석사논문)
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