Showing results 1301 to 1320 of 2443
Real-time pitch tracking using weakly supervised convolutional recurrent neural network = 합성곱 순환 신경망을 사용한 실시간 음 높이 추적link Choi, Soonbeom; Nam, Juhan; et al, 한국과학기술원, 2018 |
Real-time Retargeting of Deictic Motion to Virtual Avatars for Augmented Reality Telepresence Kang, Jiho; Yang, Dongseok; Kim, Taehei; Lee, Yewon; Lee, Sung-Hee, 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), IEEE, 2023-10-16 |
Real-time retargeting of upper-body motion to virtual avatars in dissimilar environments = 상이 환경 내 가상 아바타로의 상반신 모션 실시간 리타게팅link Kang, Jiho; Lee, Sung-Hee; et al, 한국과학기술원, 2023 |
Real-time Shadow Removal using a Volumetric Skeleton Model in a Front Projection System Kim, Jaedong; Noh, Junyong; Seo, Hyunggoog; Cha, Seung Hoon, Pacific Graphics 2017, pp.1 - 4, Pacific Graphics 2017, 2017-10-17 |
Real-Time Singer Pitch Modification System Using PSOLA 김태형; 남주한, 한국 음향 학회 춘계 학술 대회, 한국음향학회, 2016-05-12 |
Real-time Tunnel Projection from a Moving Subway Train Kim, Jaedong; Eom, Haegwang; Kim, Jihwan; Kim, Younghui; Noh, Junyong, VISUAL COMPUTER, v.39, no.7, pp.2711 - 2724, 2023-07 |
Realistic Biomechanical Simulation and Control of Human Swimming Si, Weiguang; Lee, Sung-Hee; Sifakis, Eftychios; Terzopoulos, Demetri, ACM TRANSACTIONS ON GRAPHICS, v.34, no.1, 2014-11 |
Realistic modeling of forest ecosystems = 사실적 수림 생성 모델링 기법link Hwang, Sara Yoonji; 황윤지; et al, 한국과학기술원, 2009 |
Realistic Paint Simulation based on Fluidity, Diffusion, and Absorption Noh, Junyong; You, Mi; Cha, Seunghoon; Kim, Jihwan, The International Conference on Computer Animation and Social Agent(CASA) 2013, Computer Animation and Social Agents, 2013-05-16 |
Realistic paint simulation based on fluidity, diffusion, and absorption You, Mi; Jang, Taekwon; Cha, Seunghoon; Kim, Jihwan; Noh, Junyong, COMPUTER ANIMATION AND VIRTUAL WORLDS, v.24, no.3-4, pp.297 - 306, 2013-05 |
Realtime collision detection for virtual reality applications Youn, Ji-Hoon; Wohn, Kwang-Yun, 1993 IEEE Annual Virtual Reality International Symposium, pp.415 - 421, IEEE, 1993-09-18 |
Reasoning about models of context: A context-oriented logical language for knowledge-based context-aware applications Schmidtke, Hedda R.; Hong, Dongpyo; Woo, Woontack, REVUE DINTELLIGENCE ARTIFICIELLE, v.22, no.5, pp.589 - 608, 2008-10 |
Recallgraphy : 타일드 디스플레이 내 모자이크 기법을 중심으로한 그룹 단위 사진감상 시스템 Wohn, Kwang-Yun; OH, Joo Young, 한국HCI학회, 한국HCI학회, 2017-02-09 |
Recognition of hand gestures with 3D, nonlinear arm movement Nam, Y; Wohn, Kwang-Yun, PATTERN RECOGNITION LETTERS, v.18, no.1, pp.105 - 113, 1997-01 |
Recognition of Space-Time Hand Gestures using Hidden Markov Model Nam, Yanghee; Wohn, Kwang-Yun, ACM Conference on Virtual Reality Software and Technology, pp.51 - 58, 1996 |
Recognizing object of attention in virtual reality = 가상공간에서의 주의대상객체 인식기법link Chung, Choongho; Lee, Sunghee; et al, 한국과학기술원, 2018 |
Reconstructing sewing pattern structures from 3D point clouds of garments = 3D 점군으로 표현된 의복의 바느질 패턴 복원 기법 연구link Maria, Korosteleva; Lee, Sung-Hee; et al, 한국과학기술원, 2022 |
Reconstructing whole-body motions with wrist trajectories Kim, Hyejin; Lee, Sung-Hee, GRAPHICAL MODELS, v.75, pp.328 - 345, 2013 |
Recovery of 3-D Motion and Structure by Temporal Fusion Sobh, Tarek; Wohn, Kwang-Yun, Proc. SPIE Symposium on Sensor Fusion II, pp.147 - 155, 1989 |
Recovery of 3-D Motion and Structure from 1'st-Order Image Deformation Jian Wu; Wohn, Kwang-Yun, Proc. SPIE Intelligent Robotics, pp.166 - 173, 1986 |
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