(An) analysis of virtual economies in MMORPGMMORPG 안에서의 가상 경제에 관한 분석

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Online game industry grows rapidly in recent day. MMORPG, massively multi-players in online role-playing game, is the most popular genre in online games. Because large number of players interacts with each other, virtual worlds in MMORPG are alike communities of real worlds. Therefore, players in virtual worlds trade game items with real money, like trades between nations. In this paper, we are going find impacts of real-money trading into real worlds, and game operators, using two-period model between players of the game and the game operator. According to the results, we found out that real-money trading benefits game operators, and there exists optimal supply of game items to maximize the profit of game operator. And also we found that the income disparity in real worlds could be decreased when real-money trading is allowed.
Advisors
Lee, Byung-Taeresearcher이병태researcher
Description
한국과학기술원 : 경영공학전공,
Publisher
한국과학기술원
Issue Date
2007
Identifier
262095/325007  / 020053546
Language
eng
Description

학위논문(석사) - 한국과학기술원 : 경영공학전공, 2007.2, [ 61 p. ]

Keywords

MMORPG; Virtual Economies; 가상 경제; 온라인 게임

URI
http://hdl.handle.net/10203/52639
Link
http://library.kaist.ac.kr/search/detail/view.do?bibCtrlNo=262095&flag=dissertation
Appears in Collection
KGSM-Theses_Master(석사논문)
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