Physically-based surface triangulation for parametric surfaces매개변수곡면에 대한 물리기반의 삼각분할법

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This thesis proposes an efficient physically-based method to generate a triangular mesh that approximates a parametric surface. As an approximation of the curvature characteristics of a surface region, we propose the curvature feature, that is a computationally simple but effective measure of the surface curvedness. In the proposed algorithm, the curvature feature of a surface region is regarded as an attracting force, and applied to a vertex using a spring model. The surface curvedness is distributed uniformly over the mesh by this algorithm. To determine the location of each vertex in the mesh, an initial triangulation is formed using the restricted quadtree and iteratively optimized based on the spring model. Since our approach uses a local optimization instead of a global optimization to determine the location of each vertex at each optimization step, a mesh can be generated fast enough for interactive applications.
Advisors
Shin, Sung-Yongresearcher신성용researcher
Description
한국과학기술원 : 전산학과,
Publisher
한국과학기술원
Issue Date
1994
Identifier
69583/325007 / 000923212
Language
eng
Description

학위논문(석사) - 한국과학기술원 : 전산학과, 1994.2, [ iii, 39 p. ]

Keywords

그래픽스.; 삼각 분할.

URI
http://hdl.handle.net/10203/34042
Link
http://library.kaist.ac.kr/search/detail/view.do?bibCtrlNo=69583&flag=dissertation
Appears in Collection
CS-Theses_Master(석사논문)
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