Real-time 3D human motion generation with labeled motion capture data레이블링된 모션 캡처 데이터를 이용한 실시간 3D 인체 동작 생성

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Recently, users encounter 3D human motion easily than before according to computer graphics development. Real-time motion generation is often required for interactivity in some motion generation fields such as games. Data-driven generative models for motion demand enough amount of motion clips as a training data set for each type of motion, and it is raised as a problem when the model should generate unusual motions whose motion clips are barely found. Therefore, in this research, we propose a model named Labeled Motion VAEs(L-MVAE). Existing MVAE, or Motion VAEs, uses the latent space of conditional variational autoencoder for reinforcement learning to synthesize desired 3D human motion and can generate motions in real-time. In L-MVAE, label information of motions is added to MVAE with a concept of label distribution. L-MVAE can synthesize motions in real-time likewise, and it produces high-quality motions even with a relatively small size of training data set. The performance of the proposed model is compared with the existing MVAE using the task in which a character moves to a destination.
Advisors
최성희researcher
Description
한국과학기술원 :전산학부,
Publisher
한국과학기술원
Issue Date
2022
Identifier
325007
Language
eng
Description

학위논문(석사) - 한국과학기술원 : 전산학부, 2022.2,[iii, 23 p. :]

Keywords

실시간 3차원 인체 동작 생성▼a레이블링▼a오토 인코더▼a강화학습; Real-time 3D human motion generation▼aLabels▼aVariational autoencoder▼aReinforcement learning

URI
http://hdl.handle.net/10203/321078
Link
http://library.kaist.ac.kr/search/detail/view.do?bibCtrlNo=1051098&flag=dissertation
Appears in Collection
CS-Theses_Master(석사논문)
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