DC Field | Value | Language |
---|---|---|
dc.contributor.author | Lee, Sang Wan | ko |
dc.contributor.author | Lee, JeeHang | ko |
dc.contributor.author | Lee, SangHyun | ko |
dc.date.accessioned | 2024-05-24T03:01:05Z | - |
dc.date.available | 2024-05-24T03:01:05Z | - |
dc.identifier.uri | http://hdl.handle.net/10203/319488 | - |
dc.description.abstract | Disclosed is a strategy guide method performed by an artificial intelligence (AI)-based strategy guide system, the method including generating an environment that interacts with a user; and controlling a strategy of the user based on a preset multi-objectives by changing the environment in response to observing a decision making of the user in the environment. | - |
dc.title | Apparatus and method for eliciting optimal strategy of the humans in the interactive games using artificial intelligence | - |
dc.title.alternative | 인공지능 기반 게임 전략 유도 시스템 및 방법 | - |
dc.type | Patent | - |
dc.type.rims | PAT | - |
dc.contributor.localauthor | Lee, Sang Wan | - |
dc.contributor.nonIdAuthor | Lee, SangHyun | - |
dc.contributor.assignee | KAIST | - |
dc.identifier.iprsType | 특허 | - |
dc.identifier.patentApplicationNumber | 16381954 | - |
dc.identifier.patentRegistrationNumber | 11626030 | - |
dc.date.application | 2019-04-11 | - |
dc.date.registration | 2023-04-11 | - |
dc.publisher.country | US | - |
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