Mo2Hap: Rendering VR Performance Motion Flow to Upper-body Vibrotactile Haptic Feedback

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We introduce a unique haptic rendering framework that transforms the performer's actions into wearable vibrotactile feedback for an immersive virtual reality (VR) performance experience. To capture essential movements from the virtual performer, we propose a method called Motion Salient Triangle. Motion Salient Triangle is a real-time 3D polygon that computes haptic characteristics (intensity, location) based on motion skeletal data. Here, we employ an entire upper-body haptic system that provides vibrotactile feedback on the torso, back, and shoulders. This haptic rendering pipeline enable audiences to experience immersive VR performance by accommodating the performer's motions on top of motion-to-haptic feedback.
Publisher
Association for Computing Machinery, Inc
Issue Date
2023-10-29
Language
English
Citation

36th Annual ACM Symposium on User Interface Software and Technology, UIST 2023, pp.1 - 3

DOI
10.1145/3586182.3615775
URI
http://hdl.handle.net/10203/316383
Appears in Collection
GCT-Conference Papers(학술회의논문)
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