Auditory display design for exploration in mobile audio-augmented reality

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In this paper, we compare four different auditory displays in a mobile audio-augmented reality environment (a sound garden). The auditory displays varied in the use of non-speech audio, Earcons, as auditory landmarks and 3D audio spatialization, and the goal was to test the user experience of discovery in a purely exploratory environment that included multiple simultaneous sound sources. We present quantitative and qualitative results from an initial user study conducted in the Municipal Gardens of Funchal, Madeira. Results show that spatial audio together with Earcons allowed users to explore multiple simultaneous sources and had the added benefit of increasing the level of immersion in the experience. In addition, spatial audio encouraged a more exploratory and playful response to the environment. An analysis of the participants' logged data suggested that the level of immersion can be related to increased instances of stopping and scanning the environment, which can be quantified in terms of walking speed and head movement.
Publisher
SPRINGER LONDON LTD
Issue Date
2012-12
Language
English
Article Type
Article
Citation

PERSONAL AND UBIQUITOUS COMPUTING, v.16, no.8, pp.987 - 999

ISSN
1617-4909
DOI
10.1007/s00779-011-0459-0
URI
http://hdl.handle.net/10203/312815
Appears in Collection
EE-Journal Papers(저널논문)
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