샘플링과 정규화를 통한 단일 이미지로부터 3D 인물 텍스처 생성Generating 3D Human Texture from a Single Image with Sampling and Refinement

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dc.contributor.author차시헌ko
dc.contributor.author노준용ko
dc.contributor.author서광균ko
dc.contributor.authorAshtari, Amirsamanko
dc.date.accessioned2022-09-20T06:00:27Z-
dc.date.available2022-09-20T06:00:27Z-
dc.date.created2022-09-14-
dc.date.issued2022-07-14-
dc.identifier.citation한국컴퓨터그래픽스학회 2022 학술대회, pp.125 - 126-
dc.identifier.issn1975-7883-
dc.identifier.urihttp://hdl.handle.net/10203/298652-
dc.description.abstractGenerating the texture map for a 3D human mesh from a single image is challenging. To generate a plausible texture map, the invisible part of the texture needs to be synthesized with relevance to the visible part and the texture should semantically align to the UV space of the template mesh. To overcome such challenges, we propose a novel method that incorporates SamplerNet and RefinerNet. SamplerNet predicts a sampling grid that enables sampling from the given visible texture information, and RefinerNet refines the sampled texture to maintain spatial alignment.-
dc.languageEnglish-
dc.publisher(사)한국컴퓨터그래픽스학회-
dc.title샘플링과 정규화를 통한 단일 이미지로부터 3D 인물 텍스처 생성-
dc.title.alternativeGenerating 3D Human Texture from a Single Image with Sampling and Refinement-
dc.typeConference-
dc.type.rimsCONF-
dc.citation.beginningpage125-
dc.citation.endingpage126-
dc.citation.publicationname한국컴퓨터그래픽스학회 2022 학술대회-
dc.identifier.conferencecountryKO-
dc.identifier.conferencelocation속초, 대명델피노리조트-
dc.contributor.localauthor노준용-
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GCT-Conference Papers(학술회의논문)
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