DC Field | Value | Language |
---|---|---|
dc.contributor.author | Sommer, Bjorn | ko |
dc.contributor.author | Torrisi, Vanna Savina | ko |
dc.contributor.author | Martin, Nat | ko |
dc.contributor.author | Lee, Chang Hee | ko |
dc.date.accessioned | 2021-11-01T06:42:20Z | - |
dc.date.available | 2021-11-01T06:42:20Z | - |
dc.date.created | 2021-11-01 | - |
dc.date.created | 2021-11-01 | - |
dc.date.issued | 2020-01-26 | - |
dc.identifier.citation | 31st Stereoscopic Displays and Applications Conference, SD and A 2020, pp.265-1 - 265-16 | - |
dc.identifier.issn | 2470-1173 | - |
dc.identifier.uri | http://hdl.handle.net/10203/288493 | - |
dc.description.abstract | Design Engineering is an innovative field that usually combines a number of disciplines, such as material science, mechanics, electronics, and/or biochemistry, etc. New immersive technologies, such as Virtual Reality (VR) and Augmented Reality (AR), are currently in the process of being widely adapted in various engineering fields. It is a proven fact that the modeling of spatial structures is supported by immersive exploration. But the field of Design Engineering reaches beyond standard engineering tasks. With this review paper we want to achieve the following: define the term “Immersive Design Engineering”, discuss a number of recent immersive technologies in this context, and provide an inspiring overview of work that belongs to, or is related to the field of Immersive Design Engineering. Finally, the paper concludes with definitions of research questions as well as a number of suggestions for future developments. <jats:italic>With this review paper we want to achieve the following: define the term “Immersive Design Engineering”, discuss a number of recent immersive technologies in this context, and provide an inspiring overview of work that belongs to, or is related to the field of Immersive Design Engineering. Finally, the paper concludes with definitions of research questions as well as a number of suggestions for future developments.</jats:italic> </jats:p> | - |
dc.language | English | - |
dc.publisher | Society for Imaging Science & Technology | - |
dc.title | Immersive Design Engineering | - |
dc.type | Conference | - |
dc.identifier.scopusid | 2-s2.0-85111427270 | - |
dc.type.rims | CONF | - |
dc.citation.beginningpage | 265-1 | - |
dc.citation.endingpage | 265-16 | - |
dc.citation.publicationname | 31st Stereoscopic Displays and Applications Conference, SD and A 2020 | - |
dc.identifier.conferencecountry | US | - |
dc.identifier.conferencelocation | Burlingame | - |
dc.identifier.doi | 10.2352/issn.2470-1173.2020.2.sda-265 | - |
dc.contributor.localauthor | Lee, Chang Hee | - |
dc.contributor.nonIdAuthor | Sommer, Bjorn | - |
dc.contributor.nonIdAuthor | Torrisi, Vanna Savina | - |
dc.contributor.nonIdAuthor | Martin, Nat | - |
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