Simulated Physics for High Speed Aerial Systems

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Building an accurate aerial system simulator requires considerable expert knowledge on the related fields (e.g. aerodynamics [3]), and sometimes significant amount of computation time (e.g. Computational Fluid Dynamics). In this work, we propose a simple aerial system simu-lation environment, which is built on top of a computa- tionally efficient 3D physics engine called MuJoCo [1]. We introduce some basic properties of our proposed en- vironment, which renders our environment as a testbed for simulation-based optimization of control, such as re-inforcement learning [2].
Publisher
Institute of Control, Robotics, and Systems (ICROS)
Issue Date
2018-10-19
Language
English
Citation

18th International Conference on Control, Automation and Systems (ICCAS), pp.800 - 803

URI
http://hdl.handle.net/10203/251742
Appears in Collection
RIMS Conference Papers
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