DC Field | Value | Language |
---|---|---|
dc.contributor.advisor | Yoon, Sung-eui | - |
dc.contributor.advisor | 윤성의 | - |
dc.contributor.author | Yun, Jeongsu | - |
dc.date.accessioned | 2018-06-20T06:23:54Z | - |
dc.date.available | 2018-06-20T06:23:54Z | - |
dc.date.issued | 2017 | - |
dc.identifier.uri | http://library.kaist.ac.kr/search/detail/view.do?bibCtrlNo=675470&flag=dissertation | en_US |
dc.identifier.uri | http://hdl.handle.net/10203/243422 | - |
dc.description | 학위논문(석사) - 한국과학기술원 : 전산학부, 2017.2,[ii, 18 p. :] | - |
dc.description.abstract | We present an interactive technique for generating realistic lightning. Our method captures the main characteristics of the dielectric breakdown model, a physical model for lightning formation. Our algorithm uses a distance-based approximation to quickly compute the electric potentials of different charge types. In particular, we use a rational function in lieu of summed potentials to better produce interesting lightning patterns. We also propose to use the waypoints commonly available in many game scenes to guide lightning shapes in complex scenes. We found that our algorithm is more than two orders of magnitudes faster than previous approaches and can generate realistic lightning shapes interactively. | - |
dc.language | eng | - |
dc.publisher | 한국과학기술원 | - |
dc.subject | Lightning | - |
dc.subject | Interactivity | - |
dc.subject | Dielectric breakdown | - |
dc.subject | Natural phenomena | - |
dc.subject | Rendering | - |
dc.subject | 번개 | - |
dc.subject | 대화형 | - |
dc.subject | 절연파괴 | - |
dc.subject | 자연현상 | - |
dc.subject | 렌더링 | - |
dc.title | Physically-inspired, interactive lightning generation | - |
dc.title.alternative | 물리적 특성을 고려한 대화형 번개 생성 | - |
dc.type | Thesis(Master) | - |
dc.identifier.CNRN | 325007 | - |
dc.description.department | 한국과학기술원 :전산학부, | - |
dc.contributor.alternativeauthor | 윤정수 | - |
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