Scene reconstruction and analysis from motion

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Human-object interaction is important information for scene creation and understanding. Most previous studies obtain the interaction-contextual information from the observed data on human-object interaction, but the data collection requires significant amount of time and effort, as well as state-of-the art capturing technique. In addition, the observation-based approach cannot be applied to virtual objects well. As a viable alternative, we propose a novel method to reconstruct synthetic scenes purely from captured motions and to analyze the interaction-contextual information of the synthetic scenes and motions. The scene reconstruction process searches for 3D objects from an object database that match the captured motions, which is achieved by constructing abstract objects containing contact-related information inferred from captured motions. Scene analysis process obtains interaction-contextual information, including interaction behavior, functionality of an object, and the interaction space of an object. We demonstrate the effectiveness of our method through a number of experiments.
Publisher
ACADEMIC PRESS INC ELSEVIER SCIENCE
Issue Date
2017-11
Language
English
Article Type
Article
Keywords

OPTIMIZATION

Citation

GRAPHICAL MODELS, v.94, pp.25 - 37

ISSN
1524-0703
DOI
10.1016/j.gmod.2017.10.002
URI
http://hdl.handle.net/10203/237695
Appears in Collection
GCT-Journal Papers(저널논문)
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