In the Web of Things (WoT), there were many efforts to integrate physical things to the Web. However, in the WoT web app implementation, there are many issues such as resource constraints and connectivity of physical things, which
should be handled. We explain how these problems can be resolved with our GS1 code based WoT architecture and show the feasibility of the architecture with the integration of our IPv6 over Bluetooth Low Energy technology, the app server dealing with resource constraints of physical things, healthcare web app, and the end user device, Google Glass.