Motives for Mass Interactions in Online Sports Viewing

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Recent advances of social TV services allow sports fans to watch sports games at any place and to lively interact with other fans via online chatting. Despite their popularity, however, so far little is known about the key properties of such mass interactions in online sports viewing. In this paper, we explore motives for mass interactions in online sports viewing and investigate how the motives are related to viewing and chatting behaviors, by studying Naver Sports, the largest online sports viewing service in Korea.
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