플레이어 피드백 중심의 기능성 게임 평가 모델 제안A Proposal of Serious Game Assessment Model Based on Player's Feedback

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To assess effectiveness in serious games is the principal means for the purpose of developing the game and criteria for assessing quality of the game. Until now, serious games assessment has been implemented mainly through surveys that measured from the outside of the game using in-depth interviews, or sensor-based psycho-physiological observation. However, these methods have limitations that do not properly reflect on the gaming experience that is characterized by the coevolution through player participation activities. Therefore, we propose a model to assess the effectiveness of serious games systematically through evaluating the functionality based on the player's feedback. Key words:
Publisher
(사)한국컴퓨터게임학회
Issue Date
2013-06
Language
English
Citation

한국컴퓨터게임학회논문지, v.26, no.2, pp.19 - 26

ISSN
1976-6513
URI
http://hdl.handle.net/10203/190548
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