Visualizing spray paint deposition in VR training

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We present a real-time simulation of spray painting incorporated into a VR environment as an alternative training system for ship-building industries. The system allows the user to try out a painting work on life-size structures with a spray gun. Our goal is to provide a trainee realistic painting experience in real-time as well as to represent the thickness of the deposited paint on the surface for evaluation of his performance. The Gaussian model is used for a painting deposition model, and texture mapping technique is utilized to provide efficient visual feedback. We also present effective collision detection methods for a volume of spray paint particles
Issue Date
2007-03-10
Language
ENG
Citation

2007 IEEE Virtual Reality Conference, VR'07, pp.307 - 308

URI
http://hdl.handle.net/10203/162377
Appears in Collection
CS-Conference Papers(학술회의논문)
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