3D Geometry Graphics System Using Deferred Primitive Rendering with VLIW Geometry Processor

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dc.contributor.authorKyung, Chong-Min-
dc.contributor.authorNam, S.J.-
dc.contributor.authorKwon, Y.S.-
dc.contributor.authorLee, J.H.-
dc.contributor.authorIm, Y.H.-
dc.date.accessioned2013-03-16T16:54:25Z-
dc.date.available2013-03-16T16:54:25Z-
dc.date.created2012-02-06-
dc.date.issued2000-06-
dc.identifier.citationInternational Conference on Consumer Electronics(ICCE), v., no., pp. --
dc.identifier.urihttp://hdl.handle.net/10203/133447-
dc.languageENG-
dc.title3D Geometry Graphics System Using Deferred Primitive Rendering with VLIW Geometry Processor-
dc.typeConference-
dc.type.rimsCONF-
dc.citation.publicationnameInternational Conference on Consumer Electronics(ICCE)-
dc.identifier.conferencecountryUnited States-
dc.identifier.conferencecountryUnited States-
dc.contributor.localauthorKyung, Chong-Min-
dc.contributor.nonIdAuthorNam, S.J.-
dc.contributor.nonIdAuthorKwon, Y.S.-
dc.contributor.nonIdAuthorLee, J.H.-
dc.contributor.nonIdAuthorIm, Y.H.-
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EE-Conference Papers(학술회의논문)
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