Enhancing and evaluating users' social experience with a mobile phone guide applied to cultural heritage

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dc.contributor.authorSuh, Youngjungko
dc.contributor.authorShin, Choonsungko
dc.contributor.authorWoo, Woontackko
dc.contributor.authorDow, Stevenko
dc.contributor.authorMacIntyre, Blairko
dc.date.accessioned2013-03-13T00:37:39Z-
dc.date.available2013-03-13T00:37:39Z-
dc.date.created2012-10-18-
dc.date.created2012-10-18-
dc.date.issued2011-08-
dc.identifier.citationPERSONAL AND UBIQUITOUS COMPUTING, v.15, no.6, pp.649 - 665-
dc.identifier.issn1617-4909-
dc.identifier.urihttp://hdl.handle.net/10203/104022-
dc.description.abstractWe designed and built a mobile phone-based guidance system to support shared group experiences by suggesting the use of an eavesdropping metaphor inspired by Sotto Voce that allows visitors to eavesdrop on each other's audio. Going beyond Sotto Voce, we create a shared experience by synchronizing the audio controls of all people who are eavesdropping on each other. Our contribution is the design of a mobile phone guide for cultural tours that combines a linear tour with in-depth information exploration, GPS-based maps offering group awareness, simple content customization and suggestions, and fluid movement between individual and ad-hoc group touring. The most important contribution is the design of a simple sharing scheme that gives all users in an ad hoc group implicit control over the audio content of everyone currently linked together. We evaluated our approach using data collected from participants, and our results validated the effectiveness and usefulness of our sharing scheme and interface for group experiences. In addition, we gained an understanding of how sharing information during visits to cultural heritage sites by socially related people influences the visiting experience; differing mutual eavesdropping and content control behaviors emerged according to group types (family vs. friends). By enabling groups to share their experience on-site, our system should increase the appeal of mobile phones as electronic tour guides, providing adequate support for shared group experiences.-
dc.languageEnglish-
dc.publisherSPRINGER LONDON LTD-
dc.subjectSYSTEM-
dc.titleEnhancing and evaluating users' social experience with a mobile phone guide applied to cultural heritage-
dc.typeArticle-
dc.identifier.wosid000292999900010-
dc.identifier.scopusid2-s2.0-80054988335-
dc.type.rimsART-
dc.citation.volume15-
dc.citation.issue6-
dc.citation.beginningpage649-
dc.citation.endingpage665-
dc.citation.publicationnamePERSONAL AND UBIQUITOUS COMPUTING-
dc.identifier.doi10.1007/s00779-010-0344-2-
dc.contributor.localauthorWoo, Woontack-
dc.contributor.nonIdAuthorSuh, Youngjung-
dc.contributor.nonIdAuthorShin, Choonsung-
dc.contributor.nonIdAuthorDow, Steven-
dc.contributor.nonIdAuthorMacIntyre, Blair-
dc.type.journalArticleArticle-
dc.subject.keywordAuthorMobile entertainment-
dc.subject.keywordAuthorCultural heritage-
dc.subject.keywordAuthorUser experience-
dc.subject.keywordAuthorUser evaluation-
dc.subject.keywordAuthorSocial interactions-
dc.subject.keywordPlusSYSTEM-
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