Showing results 1 to 5 of 5
FingerSkate: making multi-touch operations less constrained and more continuous Son, Jeongmin; Lee, Geehyuk, User Interface Software and Technology (UIST), pp.107 - 108, ACM, 2013-10-08 |
FS-Pad: Video Game Interactions with a Force Feedback Gamepad Shim, Youngbo; PARK, KEUNWOO; Lee, Sangyoon; Son, Jeongmin; Woo, Taeyun; Lee, Geehyuk, UIST `20: The 33rd Annual ACM Symposium on User Interface software and Technology, pp.938 - 950, ACM, 2020-10-22 |
Improving Two-Thumb Touchpad Typing in Virtual Reality Son, Jeongmin; ahn, sunggeun; KIM, SUNBUM; Lee, Geehyuk, 2019 CHI Conference on Human Factors in Computing Systems, CHI 2019, pp.1 - 6, ACM Special Interest Group on Computer-Human Interaction (SIGCHI), 2019-05-08 |
TapBoard: making a touch screen keyboard more touchable Kim, Sunjun; Son, Jeongmin; Lee, Geehyuk; Kim, Hwan; Lee, Woohun, 31st Annual CHI Conference on Human Factors in Computing Systems, pp.553 - 562, ACM Special Interest Group on Computer-Human Interaction (SIGCHI), 2013-04-29 |
Verge-it: Gaze interaction for a binocular head-worn display using modulated disparity vergence eye movement ahn, sunggeun; Son, Jeongmin; Lee, Sangyoon; Lee, Geehyuk, 2020 ACM CHI Conference on Human Factors in Computing Systems, CHI EA 2020, Association for Computing Machinery, 2020-04-29 |
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