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Can an online educational game contribute to developing information literate citizens? Yang, Soeun; Lee, Jae Woo; Kim, Hyoung-Jee; Kang, Minji; Chong, EunRyung; Kim, Eun-mee, COMPUTERS & EDUCATION, v.161, 2021-02 |
GAMESIT: A gamified system for information technology training Park, Juneyoung; Liu, De; Yi, Mun Yong; Santhanam, Radhika, COMPUTERS & EDUCATION, v.142, 2019-12 |
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