General construction of time-domain filters for orientation data

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Capturing live motion has gained considerable attention in computer animation as an important motion generation technique. Canned motion data are comprised of both position and orientation components. Although a great number of signal processing methods are available for manipulating position data, the majority of these methods cannot be generalized easily to orientation data due to the inherent nonlinearity of the orientation space. In this paper, we present a new scheme that enables us to apply a filter mask (or a convolution filter) to orientation data. The key idea is to transform the orientation data into their analogues in a vector space, to apply a filter mask on them, and then to transform the results back to the orientation space. This scheme gives time-domain filters for orientation data that are computationally efficient and satisfy such important properties as coordinate-in variance, time-in variance, and symmetry. Experimental results indicate that our scheme is useful for various purposes including smoothing and sharpening.
Publisher
IEEE COMPUTER SOC
Issue Date
2002
Language
English
Article Type
Article
Keywords

QUATERNIONS

Citation

IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, v.8, no.2, pp.119 - 128

ISSN
1077-2626
URI
http://hdl.handle.net/10203/84908
Appears in Collection
CS-Journal Papers(저널논문)
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