In this paper, we propose a new method that processes multiple synchronized video sequences and generates 3D rendering of dynamic objects in the video. It exploits an efficient image-based reconstruction scheme that constructs and shades 3D models of objects from silhouette images by combining image-based visual hull and view morphing. The proposed hybrid method improves the speed and the quality of the previous visual hull sampling methods. We designed and implemented a system based on this method which is relatively low cost and does not require any special hardware or specific environment. Copyright (C) 2003 John Wiley Sons, Ltd.