Browse "School of Computing(전산학부)" by Author 1377

Showing results 1 to 24 of 24

1
A novel page-based data structure for interactive walkthroughs

Sajadi, Behzad; Huang, Yan; Diaz-Gutierrez, Pablo; Yoon, Sung-Eui; Gopi, M., 2009 ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, I3D 2009, pp.23 - 29, ACM, 2009-02-27

2
Course notes: Massive model visualization techniques

Kasik, Dave; Marton, Fabio; Dietrich, Andreas; Manocha, Dinesh; Gobbetti, Enrico; Slusallek, Philipp; Stephens, Abe; et al, ACM SIGGRAPH 2008 Classes, pp.40 -, 2008-08-11

3
Data management for SSDs for large-scale interactive graphics applications

Sajadi, Behzad; Jiang, Shan; Gopi, M.; Heo, Jae-Pil; Yoon, Sung-Eui, 2011 15th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, I3D'11, pp.175 - 182, ACM, 2011-02-18

4
Distancde Encoded Product Quantization

Heo, Jaepil; Zhe, Lin; Yoon, Sung-Eui, CVPR(Computer Vision and Pattern Recognition), IEEE Computer Society and the Computer Vision Foundation (CVF), 2014-06-24

5
Fast Collision Detection between Massive Models using Dynamic Simplification

Yoon, Sung-Eui; Salomon, Brian; Lin, Ming; Manocha, Dinesh, ACM SIGGRAPH/Eurographics Symposium on Geometry Processing, ACM, 2004

6
Interactive collision detection for deformable and fracturing objects

Yoon, Sung-Eui, ACM SIGGRAPH ASIA 2010 Courses, SA'10, ACM, 2010-12-15

7
Interactive content-aware zooming

Laffont, Pierre-Yves; Jun, Jong Yun; Wolf, Christian; Tai, Yu-Wing; Idrissi, Khalid; Drettakis, George; Yoon, Sung-Eui, 36th Graphics Interface Conference, GI 2010, v.0, no.0, pp.79 - 87, Association for Computing Machinary, Inc., 2010-05-31

8
Interactive continuous collision detection Between deformable models Using connectivity-based culling

Tang, Min; Curtis, Sean; Yoon, Sung-Eui; Manocha, Dinesh, 2008 ACM Symposium on Solid and Physical Modeling 2008, SPM'08, pp.25 - 36, Association for Computing Machinary, Inc., 2008-06-02

9
Interactive massive model rendering

Dietrich, Andreas; Gobbetti, Enrico; Manocha, Dinesh; Marton, Fabio; Pajarola, Renato; Slusallek, P.; Yoon, Sung-Eui, ACM SIGGRAPH ASIA 2008 Courses, SIGGRAPH Asia'08, 2008-12-10

10
Interactive View-dependent rendering with Conservative Occlusion Culling in Complex Environments

Yoon, Sung-Eui; Salomon, Brian; Manocha, Dinesh, IEEE Visualization, Institute of Electrical and Electronics Engineers, 2003-10

11
Interactive Visibility Culling for Complex Environments using Occlusion-Switches

Govindaraju, Naga; Sud, Avneesh; Yoon, Sung-Eui; Manocha, D, ACM SIGGRAPH Symposium on Interactive 3D Graphics, ACM Special Interest Group on Data Communication, 2003

12
Parallel Occlusion Culling for InteractiveWalkthroughs using Multiple GPUs

Govindaraju, Naga K.; Sud, Avneesh; Yoon, Sung-Eui; Manocha, Dinesh, Workshop on Commodity-Based Visualization Clusters (CCViz02), 2002, 2002

13
PCCD: Parallel continuous collision detection

Kim, Dohyeong; Heo, Jae-Pil; Yoon, Sung-Eui, SIGGRAPH 2009: Posters, SIGGRAPH '09, 2009-08-03

14
Quick-VDR: Interactive View-Dependent Rendering of Massive Models

Yoon, Sung-Eui; Salomon, Brian; Gayle, Russell; Manocha, Dinesh, Proceedings of the IEEE Visualization Conference, Institute of Electrical and Electronics Engineers, 2004

15
RACBVHs: Random-accessible compressed bounding volume hierarchies

Kim, Tae-Joon; Moon, Bochang; Kim, DukSu; Yoon, Sung-Eui, SIGGRAPH 2009: Posters, SIGGRAPH '09, SIGGRAPH, 2009-08-03

16
Ray Tracing Dynamic Scenes using Selective Restructuring

Yoon, Sung-Eui; Curtis, Sean; Manocha, Dinesh, Eurographics Symposium on Rendering 2007 (EGSR 2007 ), EGSR, 2007-06

17
Recent Adavances in Real-Time Collision and Proximity Computations for Games and Simulations

Frye, S.; Harada, T.; Kim, Young J.; Yoon, Sung-Eui, 33rd Annual Conference of the European Association for Computer Graphics (Eurographics 2012), Eurographics, 2012-05-14

18
Recent Advances in Real-Time Collision andProximity Computations for Games and Simulations

Yoon, Sung-Eui; Manocha, Dinesh, ACM SIGGRAPH Asia 2010, 2010-12-18

19
RT-DEFORM: Interactive Ray Tracing of Dynamic Scenes using BVHs

Lauterbach, Christian; Yoon, Sung-Eui; Manocha, Dinesh; Tuft, David, Interactive Ray Tracing 2006, IEEE Symposium on, pp.39 - 46, IEEE, 2006-09

20
Scalable Graphics/Geometric Algorithms (Invited Talks/ Presentations)

Yoon, Sung-Eui, Scalable Graphics Algorithms, Scalable Graphics Algorithms, 2011-02-17

21
Technical strategies for massive model visualization

Gobbetti, Enrico; Kasik, Dave; Yoon, Sung-Eui, ACM SIGGRAPH ASIA 2008 Courses, SIGGRAPH Asia'08, 2008-12-10

22
Technical strategies for massive model visualization

Gobbetti, Enrico; Kasik, Dave; Yoon, Sung-Eui, 2008 ACM Symposium on Solid and Physical Modeling 2008, SPM'08, pp.405 - 416, 2008-06-02

23
Warping and Partitioning for Low Error Shadow Maps

Lloyd, Brandon; Tuft, David; Manocha, Dinesh; Yoon, Sung-Eui, Eurographics Symposium on Rendering, Eurographics Symposium on Rendering, 2006-07

24
Web-Scale Image Retrieval and Its Novel Applications

Yoon, Sung-Eui, 21st International World Wide Web Conference, University of Lyon, 2012-04-20

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