A new coding algorithm for arbitrarily shaped image segments

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In this paper, a new texture coding algorithm for arbitrarily shaped image segments is introduced. In contrast to other methods described in the literature, the proposed coding algorithm has low computational complexity, is based on the widely used 8 x 8 2D-DCT, and thus, can be readily implemented using existing block-based coding standards such as JPEG, H.261, MPEG, And the content based functionalities currently discussed in the MPEG-4 standardization phase can be easily achieved with the proposed algorithm. Computer simulations and comparisons with other results from the literature reveal that our proposed technique is quite promising and competitive. (C) 1998 Elsevier Science B.V. All rights reserved.
Publisher
ELSEVIER SCIENCE BV
Issue Date
1998-06
Language
English
Article Type
Article
Citation

SIGNAL PROCESSING-IMAGE COMMUNICATION, v.12, no.3, pp.231 - 242

ISSN
0923-5965
URI
http://hdl.handle.net/10203/68108
Appears in Collection
EE-Journal Papers(저널논문)
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