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Results 1-10 of 15 (Search time: 0.003 seconds).

NO Title, Author(s) (Publication Title, Volume Issue, Page, Issue Date)
1
Rotation estimation and vanishing point extraction by omnidirectional vision in urban environment

Bazin, Jean-Charles; Demonceaux, Cedric; Vasseur, Pascal; Kweon, In-So, INTERNATIONAL JOURNAL OF ROBOTICS RESEARCH, v.31, no.1, pp.63 - 81, 2012-01

2
A Branch-and-Bound Approach to Correspondence and Grouping Problems

Bazin, Jean-Charles; Li, Hong-Dong; Kweon, In-So; Demonceaux, Cedric; Vasseur, Pascal; Ikeuchi, Katsushi, IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE, v.35, no.7, pp.1565 - 1576, 2013-07

3
Partial Sum Minimization of Singular Values in Robust PCA: Algorithm and Applications

Oh, Tae-Hyun; Tai, Yu-Wing; Bazin, Jean-Charles; Kim, Hyeongwoo; Kweon, In So, IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE, v.38, no.4, pp.744 - 758, 2016-04

4
Motion estimation by decoupling rotation and translation in catadioptric vision

Bazin, Jean-Charles; Demonceaux, C; Vasseur, P; Kweon, In-So, COMPUTER VISION AND IMAGE UNDERSTANDING, v.114, pp.254 - 273, 2010-02

5
An Omnistereoscopic Video Pipeline for Capture and Display of Real-World VR

Schroers, Christopher; Bazin, Jean-Charles; Sorkine-Hornung, Alexander, ACM TRANSACTIONS ON GRAPHICS, v.37, no.3, 2018-08

6
Ground vehicle navigation in harsh urban conditions by integrating inertial navigation system, global positioning system, odometer and vision data

Kim, SB; Bazin, Jean-Charles; Lee, HK; Choi, KH; Park, SY, IET RADAR SONAR AND NAVIGATION, v.5, pp.814 - 823, 2011-10

7
Overlay Design Methodology for virtual environment design within digital games

Kim, Ikhwan; Hong, SukJoo; Lee, Ji-Hyun; Bazin, Jean-Charles, ADVANCED ENGINEERING INFORMATICS, v.38, pp.458 - 473, 2018-10

8
Physically Based Video Editing

Bazin, Jean-Charles; Kuster, Claudia; Yu, Guo; Martin, Tobias; Jacobson, Alec; Gross, Markus, COMPUTER GRAPHICS FORUM, v.35, no.7, pp.421 - 429, 2016-10

9
Spatio-temporal geometry fusion for multiple hybrid cameras using moving least squares surfaces

Kuster, Claudia; Bazin, Jean-Charles; Oztireli, Cengiz; Deng, Teng; Martin, Tobias; Popa, Tiberiu; Gross, Markus, COMPUTER GRAPHICS FORUM, v.33, no.2, pp.1 - 10, 2014-05

10
Immersive 3D Telepresence

Fuchs, Henry; State, Andrei; Bazin, Jean-Charles, COMPUTER, v.47, no.7, pp.46 - 52, 2014-07

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